

Airships: Lost Flotilla is a steampunk autoshooter where you fight your way through waves of enemies on your way to a safe harbour. Destroy your foes, harvest wreckage, and upgrade your ship.
A Menagerie of Monsters
Engage enemies with different attack patterns and abilities. Fight massive boss monsters that require cunning and firepower to defeat.An Array of Airships
Pick the slow but powerful Battleship, the nimble Copter, or the Science Vessel with its railgun and energy shield. Build a strategy around their strengths and weaknesses. Don't feel the need to ever stop? The Megaplane will suit you. Want to build a mighty fleet? Start with the Flagship.A Panoply of Powerups
Equip your ship with cannons, rockets, aerial torpedoes, mines, gatling guns, and more. Strengthen it with modules like ammo elevators, guard barracks, command posts. Host strange temples.Improve your ship with training for your crew, more armor plating, or senior officers. Pick a doctrine to gain its advantages: terrify your enemies, dodge incoming attacks, make your money through trade. Find powerful combinations that lay waste to your enemies.
Charismatic Captains
Unlock captains for your ship that give you powerful advantages and disadvantages and change the rules of your game.Strange Stelae
Temples and monoliths as well as more familiar ports float in the skies, changing the game rules in parts of the map. Disadvantage your enemies and boost your abilities with careful positioning.Here's a quick update before the big content update. I wanted to make the game more accessible, especially to colorblind players. The big problem was that enemy shots are red and a lot of the background is green, which made them near-invisible if you can't distinguish red/green.
For example, try to spot the grenade in this picture.
To improve on this, I've added a dark outline to enemy shots, and I've also added two optional highlighting modes.
These reduce the saturation of most of the graphics but color enemies and shots red, and wreckage either blue or green.
Comparison of standard graphics with highlighting mode.
This should help a variety of players who want clearer visuals. You can also combine this with reduced background visibility and deactivate particles, etc to get visuals that are easier to see.
Full list of updates:
- Enemy shots now have a dark outline.
- Added color highlighting mode.
- Background is darker when you set background visibility to zero.
- Hitting escape during end of level summary now shows pause menu correctly.
- Game no longer selects exit button by default when you come back to the main menu.
- Fixed layout of captain selectors when you have a lot of captains.
- Fixed a number of rare audio-related crashes.
Minimum Setup
- OS: Ubuntu or similar
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu or similar
- Processor: 3+ GhzMemory: 8 GB RAM
- Graphics: 4 GB VRAM
- Storage: 1 GB available space
[ 6419 ]
[ 2200 ]
[ 4325 ]