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Hey there,
Here’s a quick update on the release of Roboclans Alpha. Earlier this month we released a code which not-so-subtly hinted (cough, CLANS25TH, cough) that clans functionality would be live in Robocraft today, unfortunately we’re going to miss that target launch date.
The scope of clans and social has grown since our original announcement and has proven more challenging to implement than originally anticipated; as a result we need a bit more time to get it all in-game and working as intended.
The new social and clans functionality is split into two different components, Mk1 and Mk2, and you can read all about exactly what we’ve planned in the two articles released earlier in the week:
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