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Damage Model Changes
With this Thursday’s ‘Strut Your Stuff’ update, there are some changes coming to how damage propagates from weapons and weight changes to certain movement parts in Robocraft. We wanted to take a moment to communicate these changes ahead of time to help make you guys more aware of them, without needing to read through all the patch notes to find them later on in the week.
Anti-Gunbrella Changes
Anti-gunbrella is a damage mechanic which has been a part of Robocraft since the introduction of plasma, the first area-of-effect (AoE) weapon (for more on anti-gunbrella, see barrier protection and resistivity via the Robocraft wiki here). In short, when shooting a component directly, it causes some of the damage to go straight through to the cubes attached to it, simulating the effect of an explosion by damaging an area beyond the component hit.
In the next major update, this mechanic is being removed, and AoE weapons such as plasma, flak and LOML are having their damage mechanic changed. These weapons are gaining a real AoE component and will now deal damage at multiple points on the robot they hit, within the range of the explosion.
Weight Changes
Historically Mech Legs and Tank Tracks have had an extremely high mass value. This was due to the possibility of exploiting the anti-gunbrella mechanic in tandem with the high armor values of Mech Legs and Tank Tracks, thus creating an abnormally difficult to kill flying robot.
However with the removal of the anti-gunbrella mechanic, Mech Legs and Tank Tracks can have their mass decreased to more reasonable levels. This means they will work with thrusters and as parts of flyers.
The weight changes can be found below. Click to enlarge the image.
For more information about this post and this Thursday's (4th August) Strut Your Stuff update, please visit robocraftgame.com
Special thanks to Archthunder and Killroy1975 for the use of their robots in the image for this post! Find them on the CRF store, just enter the names of their creators above.
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