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v1.0193 __Bug Fixes:__ - Lance/Reaver queuing bug fixes. __General:__ - Global Damage 0.87 -> 0.94 - Ability to shuffle players. - AI Invaders completely disabled while energy lossed. - Top human player in Ba'al hosted match can change settings as if they are the host. __Chassis:__ - Crusher Integrity: 1800 -> 1500 - Babel jumpRatioAbove: 1.9 -> 1.6 __Weapons:__ - Fire Bomb Launcher splitAmount: 4 -> 3 - Fire Bomb Launcher missileHealth: 50 -> 4 - Cluster Bomb Launcher Damage: 1.0 -> 0.98 - Cluster Bomb Launcher splitAmount: 4 -> 3 - Cluster Bomb Launcher missileHealth: 60 -> 6 - Ice Cannon Damage to Shields: 40 -> 20 - Ice Cannon splitAmount 7 -> 6 - Blizzard Cannon Damage to Shields: 90 -> 35 - Blizzard Cannon splitAmount 7 -> 6 - The Absolute Zero Damage to Shields: 160 -> 65 - The Absolute Zero splitAmount 7 -> 6 - Fusion Reaver Damage: 4,000 -> 8,000 - Fusion Reaver Shield Damage: 4,000 -> 8,000 - Fusion Reaver Reload Time: 1,200 -> 600 - Nuke Damage: 9001 -> 12345 - Nuke Damage to Shields: 9001 -> 12345 - Turbo Nuke Damage: 12345 -> 1.303443E+07 __Modules:__ - The Plague energyDrain: dmg.Divide(80) -> dmg.Divide(40) - The Plague empTime: distDmg * 0.002f -> distDmg * 0.02f - Explosive Plating Explosive Resistance: 15% -> 10% - Kinetic Plating Kinetic Resistance 15% -> 10% - Kinetic Plating Thermal Resistance 15% -> 5% - Kinetic Plating Melee Resistance 15% -> 5%
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