You are an unlikely hero going on an adventure across islands in the sky. It's dangerous to go alone - your trusty Book of Summons will keep you company. Day or night, sunshine or rain, explore each island your way.





Build Your Ultimate Party
Collect and smash Crystals to add monsters to your party. Summon them in real-time, hack and slash battles. You don't need to rely on them to do all the fighting either. Armed with a stick, you can damage enemies to maximise summon time, and also heal and buff your summons.
Unleash Amazing Powers
Upgrade your summons' abilities with the materials your've found on your travels. Take your pick from Fire, Water, Holy, Dark, Air and Earth. Can't choose? Why not level them all up?
Explore Mysterious Ruins
Meet new friends and other travellers to uncover the secrets of the seven floating islands.
EA Dev Diary #16
Stringer Attack (Forward+Strong Attack)
Launch Enemy (Down+Strong Attack.)
Summon during attack combo
Player Updates
The Crystals Of Calamity are growing in power... Dangerous monsters are growing in the shadows...
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Introducing combos using Quick attacks, Strong attacks and summoning!
- Player now has 5 Quick attacks.
- Player now has 5 Strong attacks.
- Player can combo Quick and Strong attacks.
- Player can summon during attack combos without pause.
- Player can Launch enemy with Down+Strong Attack.
- Player can perform Stringer with Forward+Strong Attack.
- Player can downward strike while in the air with Forward+Quick Attack.
- Automatic enemy lock on. The player will target the closet enemy automatically this ensures attacks hit easier.
- Summons will be summoned at the player's left and right sides. This stops the summon interrupting the players attacks.
Stringer Attack (Forward+Strong Attack)

Launch Enemy (Down+Strong Attack.)

Summon during attack combo

Version v.1.9.0 (90% complete)
Below are lists of completed updates coming soon in v.1.9.0.Player Updates
- New character model & new toon shading techniques.
- Camera will follow player automatically after long inactivity.
- Camera will zoom out during battle automatically.
- Camera will follow enemies being attacked automatically (REMOVED - it made combat too difficult to control)
- Smoother camera rotation and player follow movement.
- Slow-mo & zoomed in monster death sequences.
- Optimised player particle effects.
- Optimised animations & movement.
- Optimised item pick-up effects.
- New enchanted weapon (Sword).
- Quick attacks will not physically effect summons. Heavy attacks will continue to push summons.
- The player will no longer stagger on light elemental damage. This previously caused unwanted breaks in combat.
- The player will stagger when taking light damage instead of falling over like with heavy damage.
- Small tornado Wind element attack added to Wind element monsters. (can affected by Fire & Ice)
- Reduced player element affliction time.
- Bug fix for a rotation issue with element attacks.
- Increased player element affliction screen dirt.
- Book will carry the players weapon.
- Optimised Book follower movement.
- Fixed player rotation and movement during attacks.
- Enemies have attack combos and release elemental damage on the last attack.
- Enemies are more aggressive.
- Cloud texture changed to a more realistic shape.
- Camera shake enhanced.
- Enemies have 200% greater health.
The Crystals Of Calamity are growing in power... Dangerous monsters are growing in the shadows...
Follow us on:TikTok | Twitter | Official Website
[ 2025-01-18 12:38:56 CET ] [Original Post]
Minimum Setup
- OS: SteamOS 3.5
- Processor: Zen 2 4c/8t. 2.4-3.5GHz (up to 448 GFlops FP32)Memory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: 8 RDNA 2 CUs. 1.6GHz (1.6 TFlops FP32)
- Storage: 15 GB available space
Recommended Setup
- OS: SteamOS 3.5
- Processor: Zen 2 4c/8t. 2.4-3.5GHz (up to 448 GFlops FP32)Memory: 16 GB RAM
- Graphics: 8 RDNA 2 CUs. 1.6GHz (1.6 TFlops FP32)
- Storage: 15 GB available space
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