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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Rebornia will be shutting down soon, and servers will no longer be accessible. The game will also be removed from Steam, meaning it will no longer be playable. As of now, the in-game store is no longer processing payments. Thank you to everyone who played.
This update improves the quality of harvests and battles, up to 300% over time
* reduce Mojo (stamina) penalty, based on level * update the game engine backend to Godot 4.3 * enable Wayland support in Linux
This update brings various updates to the starting area, Genesis Grove, with a focus on expanding content for levels 1-20. The updates include:
Introducing the latest update: Achievements. Players can now complete various tasks and earn rewards. With dozens of achievements to unlock, you can focus on character development, battles, monsters, professions, and exploration. Each achievement provides unique challenges and rewards, enhancing your gameplay experience. Start unlocking achievements today and see what you can accomplish.
Introducing the latest update: Character Customization. Now, players have the power to refine their in-game avatars to match their personal style. Tweak everything from the hues of clothing, skin, hair, and facial hair, and seamlessly transition between male and female characters to create the desired effect.
Introducing the latest addition: the In-Game Market. Seamlessly trade items with fellow players, easily creating offers from your inventory with a simple click. Dive into the world of player-to-player transactions and enhance your in-game trading experience. Details:
* merge Mycologist, Florist, and Alchemist into one profession * add a new level 1 recipe for Alchemist * contain tooltips within the viewport * fix summons crashing battles at the end * fix poison not working properly when leaving battles, causing Mojo penalty to be applied twice
* add colors to players and NPCs * update female NPC character models * play a sound and request window attention on turn begin * when joining a battle, the battlefield grid is always displayed * simplify some blocks * fix some monster animations * expose 1 new shadow and 1 new lighting option in settings * add a Pair Crafting achievement * fix battle tile generation by omitting "floating islands" * improve cowardly AI by keeping more distance when searching for a path
* Standardized all blocks to perfect cubes, removing vertex randomness * Enhanced shadow rendering for improved visual quality * Smoothed texture roughness from most meshes for a cleaner appearance * Added functionality: Press F1 to toggle tutorial display * Added functionality: Press F2 to indicate battle readiness or pass your turn * Implemented information display on resource harvesting level requirements
* add more tutorial tips * fix double weapon equip bug * reduce the number of monsters in some groups * automatically select the spell once it's learned from the tablet
* simplify the login process * limit max FPS to 240; set the default to 120 instead of 1000
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