
As with most tower defense games, enemies in Rift Riff come in waves and you summon various towers to stop them from reaching and destroying your basecamp.

So what's the deal with the rifts? Rifts in spacetime fling you from one atmospheric world to another. While you summon towers and extract energy from each world to create a rift to bring you home (hopefully, probably, maybe) its inhabitants spawn to sabotage your escape.

Features
- The whole game with updates and everything (?)
- Some amount of levels (??)
- Multiple hours of gameplay (?!?)
- Many many towers and enemies (?!???!)
- Upgrades, Skill Trees, Challenges, Modifiers, Replayability... we have no idea either!
- If it wasn't clear enough: we don't know precisely (yet) what'll be in the game. We'll announce things as we go right here on Steam, so uhhh... wishlist and find out?!
Made by…
Rift Riff is being made by game designer Adriaan de Jongh (best known for the indie hit Hidden Folks), graphic designer Sim Kaart, and music composer and sound designer Matthijs Koster. Rift Riff is made using the open source game engine Godot.Rifters May 9th!!!
We're happy to announce that Rift Riff will be releasing in two weeks on Friday, May 9th!
We've been working on a final world, with a big bad ancient citadel from eons past. Maybe it's still operable, even?
You can also expect a lot more upgrades, towers, companions, and the necessary balancing of those against all the existing and new enemy waves. New? Why yes! There are completely new second scenarios for all levels, along with new enemies to discover.
Let's count it up. On release, Rift Rift will include the following content that should be good for 1015 hours of gameplay:
- 15 worlds with 30 scenarios
- 30 challenge variants; one for each scenario
- 14 towers further exploited with 6 types of overpowered upgrades
- 25 monsters, including some one-of-a-kind boss monsters
- 6 companions to keep you company
- 36 Achievements for those 100%ers

We can't wait to get this thing shipped, and we have plenty of ideas for post-launch content that will be fantastic additions the Rift Riff universe.

- Adriaan, Sim, Franz, Matthijs, and Professional Panda
Minimum Setup
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 300 MB available space
Recommended Setup
- OS: Linux distribution released after 2020
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 8 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support
- Storage: 300 MB available space
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