Hello Survivors!
We are
very excited to launch this new "abilities" update to SurvivalScape.
Leaderboards will not be reset for this update while we collect data on how these new abilities change scoring.
Patch Notes:
Omniscient class has been added to the main game
New hidden achievement
Players now have a range indicator circle showing their lock-on range
VSync option should no longer reset when opening the options menu
Translations can now be overridden from the options menu
Fixed an issue with some classes (Archer, Wizard, Druid) having higher default range than intended
Fixed an issue with projectiles not firing in the weekly challenge
Fixed a bug where Shuriken would crash the game
Twitch integration now waits for streamer to choose level up
New Abilities:
There is a new targeting system, "close range/radius targeting."
These abilities won't fire off until an enemy gets close within the radius
(Banish, Quake, Smoke Bomb, Vine Whip)
Global Abilities:
New "global abilities" system, where all classes can use the ability.
Bubble Shield is now a global ability available to all classes.
Archer:
Cluster Shot - An arrow fires into a cluster
Knight:
Shield Slam - A shield slams down stunning enemies
Mace - Maces spin around the knight
Wizard:
Banish - Banish an enemy before it hurts you
Druid:
Vine Whip - A vine whips nearby enemies
Rogue:
Smoke Bomb - A smoke cloud stuns nearby enemies
Beast Master:
Bee Army - Bees fight along side you
Shaman:
Quake - Stun enemies near you
Ability Changes
Druid:
Wildfire - No longer ends prematurely cutting the sound out
Rogue:
Splinter - Now has a 50% chance to rotate at 45* or 0*
Known Issues:
Bee Army's bees can sometimes occupy the same "bee slot"
Please report any issues or feedback on the
Discord or the Steam forums!
Thanks,
- Carina & Mark
[ 2024-08-04 20:16:52 CET ] [ Original post ]