In the distant future, the CYBERACE cybernetic research enterprise is holding their very first "EX-XDRiVER Championship," a racing championship with a priceless reward—any cybernetic enhancement that the winner desires. With such an enticing reward, contestants have traveled from around the world to compete in a high stakes, winner-take-all tournament in hopes to make their deepest desires come true.


RIDE THE NEON CIRCUIT
Immerse yourself in a futuristic landscape of neon, sleek raceways and an addicting high-energy soundtrack. Enjoy a track list with over 15 artists providing a wide variety of original music & licensed songs!PUSH THE LIMITS OF RACING
Traditional rhythm game gameplay will be easy to learn but require mastery and practice as you tackle technical high-level tracks. Obtain "LIMITs" from hitting notes and drifts as accurately as you can—go for perfect scores, faster finish times, and world records!HONE YOUR SKILLS, COMPETE FOR GLORY
Play solo in an arcade-style credits mode to unlock songs for Free Play—or if you're feeling competitive, connect online and race against others to see who deserves the title of XDRV Champion!
Early Access Release 1.6.0
Added DSP Buffer Size option to Gameplay \n If you\'re not on Windows or cannot use Low Latency Audio, set this as low as possible to improve audio latency\n \n Added Quality option to Accessibility \n If you\'re experiencing lag on certain backgrounds, this should improve performance\n \n Added Post Processing option to Accessibility \n This option toggles visual effects like bloom and other screen based visual effects, toggling it off can improve performance at the cost of visual quality\n \n Added Target Global option to Targets \n This option adds targets for the 3 players in front of your leaderboard score, and the 4 players behind\n \n Added Target Friends option to Targets \n This option adds all the friends on your friends list that have a leaderboard score as targets\n \n Audio Offset and Visual Offset has been decoupled and updated\n Offset Calibration has been updated and no longer has inconsistent timing\n The Update Rate option is now Polling Rate, and no longer updates internal systems, only affects XInput devices\n Changed the Mine timing window to the LIMIT timing window (+-40ms) from the GREAT timing window (+-100ms)\n Pressing \"F9\" in the song wheel with a folder open now picks a random chart from that folder\n Leaderboards now show 2 decimal places for EX (99.0% -> 98.95%)\n Updated Autoplay & Autodrift to be more accurate\n Updated Song Select score & stats UI\n Updated fallback fonts to include more symbols and characters\n Updated Contributor Flair system \n If you\'re missing contributor flairs (Beta Tester, Contributor, etc.), send us a DM!\n \n Updated credits\n Optimized note mods\n Optimized the timing system\n Optimized note spawning to cause less lag spikes\n Optimized many gameplay background elements\n Fixed knife2meetu having incorrect radar values\n Fixed non-16:9 aspect ratios appearing in the resolution list\n Fixed BREAK judgments showing offset with the relevant option enabled\n Fixed all instances of file paths not using the standard path system\n Fixed Hitsounds not respecting the Master Volume setting\n Fixed Autoplay hitting Gear Tails late\n Fixed Gear Gradients getting stuck & pooling incorrectly\n Fixed incorrect tutorial prompts\n Fixed camera opacity being set to 0 (transparency capturing)\n Fixed hold tails rendering past the judgment line with high offset values\n [/list]\n\n
Early Access Release 1.6.0
\n\nNew Songs
\n- \n
- Stirring - Nota\n
- not so gorgeous - xRGTMx\n
- restless - Eraser\n
- Slipaway - Vospi\n
- [spoiler]Wadjet - Acotto[/spoiler]\n
Changes
\n- \n
- Added new background for [spoiler]Wadjet[/spoiler]\n
- Added the new results screen\n
- Added Low Latency Audio option to Gameplay \n[list]\n
- Only present on Windows. With this option enabled, there is significant improvement to audio systems across the entire game. Recalibration is recommended.\n
- If enabled, Hitsounds are run in realtime.\n
- \n
- \n
- \n
- \n
- \n
- \n
Chart Developer Changes
\n- \n
- Added documentation for the new background\n
- Custom charts can now use the Flash Track icon\n
- Fixed several Chart Developer Mode bugs\n
- Added \"xdrv.AddHiddenMeasureLineRegion(beatOrTimeStart, timingValueStart, beatOrTimeEnd, timingValueEnd);\" to modfile lua \n[list]\n
- Example: \"xdrv.AddHiddenMeasureLineRegion(\"beat\", 4, \"beat\", 8);\" will prevent default measure lines from generating from beats 4 to 8\n
[ 2026-01-01 17:12:18 CET ] [Original Post]
Minimum Setup
- OS: Any 64-bit Linux distribution or SteamOS 3.0
- Processor: 64-bit ProcessorMemory: 4 GB RAMStorage: 2 GB available space
- Memory: 4 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
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