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Hey friends, 3.0.0 is here! If you haven't already seen it, check out the preview page for more detailed information on some of the features in this update. Otherwise, enjoy the bullet point change log below. Features
Due to all the changes that 3.0.0 adds, mainly around the new level stuff but some balancing things as well, the update is going to force a new save for everyone. Your old save file is still there, if there is a great enough need for it, I can upload the old 2.1.0 version so you can still play on your old save. However, I very much encourage just starting fresh on 3.0.0 and enjoying all the new features. Boink has entered release candidate (RC) #7 and will most likely see an RC #8. But we are hopeful for a weekend launch :) -TheKingOfLettuce
Hey friends, it has been a long time. It was recently the 1 year anniversary of Boink entering Early Access on Steam. It has also been roughly 10 months since the last update. Believe it or not, I actually have been working on 3.0.0 of Boink since the last update, but lots of burnout and life just being life again caused significant delays. Regardless, the update should be coming out soon. We are currently on release candidate (RC) #6 of the update, couple more polish things and bugs to squash and it should be good to go. I wanted to use this time to go over some of the changes that are coming in 3.0.0 which I am excited about
Hey friends, Boink 2.0.0 is out right now! It is the first feature update since launch. I meant to have this update out way sooner but life can end up being a thing sometimes. Regardless, I hope the new features are enjoyed. See you in the next update! v2.0.0 Features
Hello everyone, Thank you to all who have purchased Boink, it truly means a lot to me. I come bearing the first patch to the game. This patch comes with some major changes to gameplay in order to capture a better flow. One of the last features I added to Boink before pushing to Steam was the ability to rebirth more than once at a time. Unfortunately, that meant the mechanic did not have enough time to be gameplay tested, and it led to players being able to purchase multiple if not all rebirth upgrades at once. I wanted rebirths to feel like milestones for the player to hit, so with this patch it will hopefully better balance everything with tweaks to every rebirth upgrade price. Another change to gameplay is that bouncers now have a starting level cap of 50. This can be increased with a new rebirth upgrade called Increase Max Bouncer Level. This gives the player lots of milestones to hit now with trying to max out all the bouncers, and keeps the math from growing out of control very quickly. Again, thank you for having interest in the game. I look forward to the next updates! -TheKingOfLettuce v1.1 Patch Notes: Features
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