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Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
ArcanaXIX Developer
ArcanaXIX Publisher
October 2024 Release
Game News Posts: 21
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
OST Update; Two Scenes To Completion

Devlog TLDR


  • BandCamp album of the soundtrack has been updated with all tracks & discounted to $5

  • Track embeds withart & story snippets can be accessed on my website here

  • Game is now2 scenes away from being built (with placeholders)

  • I have played through all of it and am confident in the current state

Read on for more details. If you'd like to easily find these links later, all resources for Amadeus can be accessed at linktr.ee/amadeusgame.

OST Update


To celebrate Amadeus reaching over 700 outstanding wishlists on Steam, and also to celebrate the fact that I am almost finished building the whole thing; I've updated the soundtrack album on BandCamp. It now:

  • Contains every track in the current demo; and

  • Preserves tracks from obsolete demos

I have also updated the embedded version on my website, which is probably the best way to experience the audio-visual atmosphere of Amadeus other than playing the game. Support for high resolution screens is questionable, so you may need to zoom in if it looks off. It can be found here.

Thank you so much for over 700 outstanding wishlists!

Development Status


As with the last few before it, this past month was spent building out 3 new scenes in the game to a state of "playable." The scripts are in with some revisions, a combination of final and placeholder assets were used to flesh them out, and the scenes exist now. I spent particular attention on the music implementation and timing for these ones and I think that's feeling really effective.

I alsotook one day to play all the way through the game that I have built so far, from start-to-finish. Doing so has made me really confident about the progress I've made and the current state of the game; I'm very excited to finish it and share it with the world. A lot of detail work I've done may not pay off until future episodes, but I truly believe it will make this story one worth experiencing.

June Goals


For this coming month, my to-do list is very simple. I'm going to "finish" the game. Only two scenes and the credits remain to be built before the entirety of Episode 1 is playable, and I will knock those out this month.

What that means in practice is building out one last point-and-click scene, one last VN scene, and the credits. I'm looking forward to writing a devlog at the end of June that just says "GAME IS BUILT!"from there it's about finalizing assets, polish, revisions, and playtesting.

For today, though, that about wraps things up. Thank you for your continued interest!

For those interested, a longer version of this post can be read on itch.io.


[ 2025-06-05 19:24:59 CET ] [ Original post ]

Story


Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. He is equal parts desperate and determined—how can one reclaim agency over themself, when afflicted by a curse that steals it from them every time the moon Aska draws full?

Amadeus: A Riddle for Thee is a narrative game heavily inspired by Umineko When They Cry thematically, and Professor Layton aesthetically. Gameplay is a blend of pure Visual Novel scenes + Point-and-Click Adventure scenes. The story is linear, and will be told in 5 sequential episodes.

Episode 1 ~ Waltz will release Fall 2024. Please check out the demo in the meantime!

Demo Features


20-40 minutes of playtime
7 detailed, hand-drawn backgrounds to explore
6 portrait expressions for Amadeus
6 original music tracks, including 1 track with 3 dynamic layers
Point-and-Click controls with unique cursor icons to indicate player interactions
Alternate Hover-and-Spacebar control scheme for players who have difficulty with mouse click
Toggle for auto-scrolling text with adjustible appearance speed and delay time between textboxes
Diegetic backlog of previously-read text
Optional splash screen to fill window beyond 4:3 gameplay (may impact performance - see system requirements)

Controls


VN Scenes

TAB Key: toggle Auto Text Progression on/off
SPACE Key: display full text/progress text
1/2/3 Key: select choice
Mouse click on the displayed buttons is supported as an alternative

Point-and-Click Scenes

HOVER with mouse, cursor will change to indicate if object is interactible
If cursor changes, MOUSE CLICK or SPACE to trigger...
-Boot: Amadeus will MOVE to location
-Eye: Amadeus will INSPECT distant objects
-Hand: Amadeus will INTERACT WITH nearby objects
-Arrow: Amadeus will MOVE to a new screen
WASD and ARROW KEYS supported as alternative to MOVE Amadeus
SPACE supported as alternative to INTERACT with nearby objects

UI

ESC Key: pause/open Settings Menu
N Key: pause/open Notebooks Menu
To adjust sliders in Settings Menu, use mouse to click and drag the pencil icon left/right
Menus can also be opened + closed by clicking on the buttons in the screen corners

Credits


Game Design, Art, Music/Sound, C# Scripting, Implementation, Narrative - Leo ArcanaXIX
Clarinet (Deal With a Witch) - Lucas Bere
Marimba (Spellbound Mischief) - Jay Lee
VO (Kain's Ghost) - Nat Ferare
Narrative Consultant - Ashlee Scheuermann*
Code Consultant - Dan Mellott
Mix Consultant (Deal With a Witch, Spellbound Mischief) - Sonia Mokhtari
Playtesting - Derek, Joanna, Luke, Aaron, Ashlee
Playtesting (original prototype) - Alex, Lucas, Skipper, Nathalie, Taylor, Dan

*Ashlee also wished to be credited as "Made Everything Worse." Thank you Ashlee. <3

MINIMAL SETUP
  • OS: Linux MintMemory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Memory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Storage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.

GAMEBILLET

[ 6102 ]

12.42$ (17%)
7.44$ (17%)
8.27$ (17%)
26.65$ (11%)
16.97$ (15%)
41.47$ (17%)
17.59$ (12%)
8.39$ (16%)
17.75$ (11%)
16.57$ (17%)
8.27$ (17%)
24.87$ (17%)
17.19$ (14%)
12.42$ (17%)
8.29$ (17%)
39.95$ (11%)
41.47$ (17%)
5.27$ (12%)
49.77$ (17%)
4.18$ (16%)
16.96$ (15%)
16.57$ (17%)
12.42$ (17%)
33.17$ (17%)
13.30$ (11%)
42.45$ (15%)
26.65$ (11%)
16.59$ (17%)
33.17$ (17%)
33.19$ (17%)
GAMERSGATE

[ 563 ]

2.25$ (89%)
0.58$ (92%)
0.58$ (92%)
0.75$ (85%)
10.0$ (75%)
0.58$ (92%)
0.68$ (90%)
3.0$ (85%)
9.0$ (70%)
6.0$ (80%)
0.58$ (92%)
5.0$ (90%)
1.13$ (96%)
5.07$ (61%)
7.44$ (79%)
4.5$ (85%)
3.12$ (61%)
0.42$ (79%)
22.5$ (62%)
0.58$ (92%)
5.63$ (81%)
1.5$ (85%)
30.0$ (50%)
10.58$ (47%)
3.75$ (85%)
1.35$ (89%)
2.25$ (89%)
0.9$ (92%)
8.0$ (60%)
1.35$ (89%)
MacGamestore

[ 1965 ]

3.74$ (75%)
2.59$ (80%)
6.37$ (79%)
1.10$ (93%)
1.99$ (87%)
38.99$ (13%)
1.99$ (80%)
5.99$ (85%)
0.99$ (75%)
1.19$ (88%)
4.99$ (50%)
1.09$ (84%)
1.19$ (60%)
27.49$ (8%)
1.99$ (82%)
7.69$ (23%)
2.29$ (88%)
2.49$ (75%)
51.49$ (26%)
1.19$ (88%)
15.89$ (21%)
6.24$ (75%)
1.29$ (91%)
1.39$ (91%)
53.99$ (10%)
4.49$ (70%)
0.69$ (65%)
6.99$ (77%)
0.99$ (80%)
1.19$ (76%)

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