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Amadeus: A Riddle for Thee ~ Episode 1 ~ Waltz
ArcanaXIX Developer
ArcanaXIX Publisher
October 2024 Release
Game News Posts: 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Demo Livestream + Art Asset Expo


Tomorrow, March 23, at 6pm Pacific I'm going to dust off my Twitch channel [strike]that I used to use to speedrun Tales of Symphonia[/strike] to stream the Amadeus: A Riddle for Thee demo. This will be an opportunity to:

  • Show the demo, in full, to anyone who hasn't had the time or energy to play it themselves but wants to see what it's like
  • Show the physical pencil and ink drawings that were scanned as assets for the game on camera, side-by-side with the game itself
  • Talk a little about the game's code
If you're interested please stop by! It'll be linked in the linktree, but direct link is twitch.tv/arcanaxix See you there! If you miss it, I'll post the video on YouTube, and link that in the linktree as well.


[ 2024-03-22 21:23:43 CET ] [ Original post ]

Story


Play as Amadeus, a young werewolf struggling to understand his condition, as he navigates a tale woven by Witches. He is equal parts desperate and determined—how can one reclaim agency over themself, when afflicted by a curse that steals it from them every time the moon Aska draws full?

Amadeus: A Riddle for Thee is a narrative game heavily inspired by Umineko When They Cry thematically, and Professor Layton aesthetically. Gameplay is a blend of pure Visual Novel scenes + Point-and-Click Adventure scenes. The story is linear, and will be told in 5 sequential episodes.

Episode 1 ~ Waltz will release Fall 2024. Please check out the demo in the meantime!

Demo Features


20-40 minutes of playtime
7 detailed, hand-drawn backgrounds to explore
6 portrait expressions for Amadeus
6 original music tracks, including 1 track with 3 dynamic layers
Point-and-Click controls with unique cursor icons to indicate player interactions
Alternate Hover-and-Spacebar control scheme for players who have difficulty with mouse click
Toggle for auto-scrolling text with adjustible appearance speed and delay time between textboxes
Diegetic backlog of previously-read text
Optional splash screen to fill window beyond 4:3 gameplay (may impact performance - see system requirements)

Controls


VN Scenes

TAB Key: toggle Auto Text Progression on/off
SPACE Key: display full text/progress text
1/2/3 Key: select choice
Mouse click on the displayed buttons is supported as an alternative

Point-and-Click Scenes

HOVER with mouse, cursor will change to indicate if object is interactible
If cursor changes, MOUSE CLICK or SPACE to trigger...
-Boot: Amadeus will MOVE to location
-Eye: Amadeus will INSPECT distant objects
-Hand: Amadeus will INTERACT WITH nearby objects
-Arrow: Amadeus will MOVE to a new screen
WASD and ARROW KEYS supported as alternative to MOVE Amadeus
SPACE supported as alternative to INTERACT with nearby objects

UI

ESC Key: pause/open Settings Menu
N Key: pause/open Notebooks Menu
To adjust sliders in Settings Menu, use mouse to click and drag the pencil icon left/right
Menus can also be opened + closed by clicking on the buttons in the screen corners

Credits


Game Design, Art, Music/Sound, C# Scripting, Implementation, Narrative - Leo ArcanaXIX
Clarinet (Deal With a Witch) - Lucas Bere
Marimba (Spellbound Mischief) - Jay Lee
VO (Kain's Ghost) - Nat Ferare
Narrative Consultant - Ashlee Scheuermann*
Code Consultant - Dan Mellott
Mix Consultant (Deal With a Witch, Spellbound Mischief) - Sonia Mokhtari
Playtesting - Derek, Joanna, Luke, Aaron, Ashlee
Playtesting (original prototype) - Alex, Lucas, Skipper, Nathalie, Taylor, Dan

*Ashlee also wished to be credited as "Made Everything Worse." Thank you Ashlee. <3

MINIMAL SETUP
  • OS: Linux MintMemory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Memory: 8 GB RAMStorage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.
  • Storage: 500 MB available spaceAdditional Notes: Currently only tested on Linux Mint but should support other distros.

GAMEBILLET

[ 6081 ]

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0.87$ (91%)
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1.6$ (80%)
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9.0$ (70%)
MacGamestore

[ 2067 ]

1.19$ (88%)
21.99$ (27%)
1.99$ (60%)
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1.09$ (84%)
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2.98$ (85%)
26.99$ (10%)

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