This craft automation game brings you the most tempting features:
Or you can make robots to do that for you!

Enter CraftoMate! They can be scripted with visual programming to perform all kinds of tasks.
More importantly, they can be assembled and upgraded with surrounding materials.

Even more importantly: you can program them to harvest and craft those materials and eventually become a sustainable workforce, capable of terraforming the entire planet.
Just don’t forget to feed them once in a while… Though you can program them to do it themselves, too.
- Tiny robots
- Visual programming (for tiny robots)
- Crafting (performed by tiny robots)
- A rocket (carrying one tiny robot)
- Story (see below)
- A frozen planet to terraform
Or you can make robots to do that for you!

Enter CraftoMate! They can be scripted with visual programming to perform all kinds of tasks.
More importantly, they can be assembled and upgraded with surrounding materials.

Even more importantly: you can program them to harvest and craft those materials and eventually become a sustainable workforce, capable of terraforming the entire planet.
Just don’t forget to feed them once in a while… Though you can program them to do it themselves, too.
Hotfix v0.71.9
If you encounter more errors, please feel free to let us know on Discord , or leave a comment below this post, or on the forums.
And from the game, you can use the built-in feedback form:

Until we meet again!
Hey mates!
Working on a game is full of wonderful discoveries! You can test your game on hundreds of people with hundreds of PC configurations, but when you release it to Early Access - thousands more arrive, discovering awesome new ways of breaking Craftomation 101.
Our response? More bug fixes, of course! Here's what's been fixed in v0.71.9:
- Achievements are now working properly
- Fixed animation set for Cargomates - unfortunately, this resulted in some Commands being temporary disabled, because their animations are broken. These will be fixed and returned to the game soon
- Changed the system for monitoring inactive Craftomates, it is no longer displayed if a robot follows 'On error' path in the Program, or is executing 'Wait' Command
- Fixed path finding error, which resulted in Craftomates going to the icy area of the map, effectively ending up frozen
- Fixed the 'Compare' program, which previously allowed to have Variable as an input (that was not by design)
- Minor bug fixes
If you encounter more errors, please feel free to let us know on Discord , or leave a comment below this post, or on the forums.
And from the game, you can use the built-in feedback form:

Until we meet again!
[ 2024-02-26 16:38:26 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04+. SteamOS
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 100 MB available space
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