— Ship data files
On arrival at Trappist-1 you control the Ark. A large spaceship/movable colony and trading hub for your exploration of Trappist-1.
Trappist is a story-driven colony builder with resource management in the Trappist-1 solar system, and a focus on care-free building and story.
It's easy to play and respectful of your time. You'll create and grow multiple colonies in the Trappist-1 solar system, meet new alien friends and explore the mysteries of Trappist.
Trappist is fully playable from beginning to end and is under active development with more stories, colonies and improvements coming.

Explore the Trappist-1 solar system
Fly through the Trappist-1 solar system and survey each planet to find the best locations for your colonies.Discover and excavate alien artifacts hidden in the system and uncover the true purpose of Trappist-1.

Build your colonies
Build colonies on the planets and moons of Trappist-1. Each colony has distinct resources and buildings that are necessary for success.Fill your cargo ships with the extracted resources and fly them to your manufacturing or population centers. Create automated trading routes for stable production chains across your colonies.
Fly your Ark as a mobile colony or place it strategically as your central trading hub.

Current features
- Relaxing gameplay
- Freely explore the Trappist-1 solar system
- Meaningful progress even in short game sessions
- Multiple storylets woven into the main story line about the nature of Trappist-1
- 10 hours or more to finish all current stories
- 6 distinct colony sites (the Ark, two planets and two moons)
- More than 40 different buildings
- Over two dozen construction and consumption resources
- Replace your workforce with robots
- Place buildings on a grid or go gridless at the flip of a switch!
- No money and no road placement, just base building without unnecessary distractions
- Automated trade routes between your colonies and the Ark
- Quick to start and no loading screens when switching between colonies
- Cheat codes and console commands
- (Skippable) tutorials to explain the controls and game play
- Different starting conditions. Including a New Game+ where you can start a new game and continue with your customized Ark from a completed game.

Planned features and continued development
These are some of the features I hope to implement:- More colonizable planets
- More aliens
- More research projects
- Improved models and sound effects
Controls
- Keyboard and mouse
- Left-click to select, right-click to give orders
- Move the camera with wasd or arrow keys, moving the mouse to the screen edges or click-and-drag
- Touchscreen, including drag and pinch-to-zoom
- Tutorial and documentation are available from within the game

This v1.0.12 update builds on last weeks QoL additions and focuses on the trade routes.
You can now change the order of trade stops within a trade route. This should help with untangling and optimizing trade routes.
Something else you might notice, the trade routes now use small arrows (instead of dashes) to give a visual indication of the direction of the trade loop.
And when you start a new trade route, or resume a paused route, the cargo ship will always start at the nearest colony.
Thank you all for your feedback!
The changelog for v1.0.12:
- Add buttons to reorder trade stops within a trade route.
- Trade route lines now show the direction of the trade route.
- Scale the trade route line width based on the camera distance and UI scale (ctrl+- and ctrl+=).
- Hide trade route lines while the main menu is displayed.
- On starting or resuming a trade route, the cargo ship will start at the nearest colony.
- On removing the current target stop from a trade route, the cargo ship will immediately continue to the next stop.
- Fix missing tooltip due to an exception while calculating the consumption rate. Especially noticeable when first transferring population to an empty colony while the game is paused.
- Fix the "Move to Colony Hub" action on the colony panel when underwater on Zima.
- Add cheat code (shift + F6) to warp a selected ship to the cursor location. To Enable cheat codes open the console with ~ and type "flag cheatcodes".
- Prevent the "spawn cargo ship" cheat code (F6) from spawning ships in invalid locations.
Minimum Setup
- Processor: Intel Core 2 Duo or AMD Athlon 64Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support
- Storage: 1 GB available space
Recommended Setup
- Processor: Intel Core i5 or AMD Ryzen 3Memory: 8 GB RAM
- Graphics: Intel UHD 620 or dedicated GPU with Vulkan support
- Storage: 1 GB available space
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