WARNING
The original Sundered Isle's content, which utilized Unity 4, has been
moved to a Legacy Branch allowing players to access their old save data and continue playing the old content as they wish. Transferring save data between the Main game branch and the Legacy game branch is not supported.
Big Changes:
The Ice Is Melting, Huge Balance Changes and Kur Updates!
New Features & Patch Notes:
The Ice Is Melting! It seems the Savage Lands have been warming up and melting the majority of ice cover in the oceans. There are reasons for this which will be made clear in the next few updates…
Huge Balance Changes. Enemy numbers, crafting requirements, lighting values for nighttime, fog levels, and general flow of the game has been updated. There are more changes coming in the next update but this is first wave of tweaks to make the game feel better for all the players.
Kur’s Rage Has Been Calmed, For Now… The dragon should now only find little Savages worth his time if you are on the Main Island and he feels you are a worthy target.
New items added! Here is a list of all of the new items that have been added or adjusted:
- Gary’s bag now has 4 slots.
- Starting island items have been updated and adjusted for balance reasons.
- Clay nodes have been added
Art:
- New icons and art added to the Journal.
- New art added for Lore items.
- New art updates for multiple buildings.
Environment:
- New art added to Snowmere, Freydalyn, and Jormungahr.
- Most of the ground ice cover in the ocean has been removed.
- All the shorelines of the islands are being updated.
Bug Fixes:
- 3 Dedicated Server crashes have been resolved and they should be stable to me used.
- Players can no longer loot other players bodies on a PVE server.
- The server list should properly default to an open value for the list.
- Various crash fixes.
Known Issues
- Enemies popping and not pathing correctly.
Next Up:
- More Performance Updates.
- Enemy pathing, spawning and overall combat.
- Island art updates.
- Item adding and balancing continues.
- More art and design updates to the new world.
- Bug fixes.
[ 2016-08-09 18:02:07 CET ] [ Original post ]