
Gameplay:
-Aim the joysticks to move your armsThe arms move faster to catch up if they are farther away. Simple input but difficult to master, make sure to stretch your thumbs!
-All progress forward and backward is saved
Sorry, no checkpoints. But maybe some inhabitants of the Depths will help you on your way..
-7 Environments each with unique challenges
Your journey will never get dull with each area providing new mechanics and minigames to play. Take a break with a minigame, set a highscore and compete with friends
-Minigame time scores now display only to 3 decimal places
-Ultrawide resolutions should display correctly now, though you'll see out of bounds in some locations and cutscenes will look incorrect
-Fixed other UI issues for various aspect ratios
-Npcs now use the same voice sounds in non-english languages as they did in english
-New menu transition animation
-Stopped a bug that caused your arm to become obstructed while grabbing onto a climb region
-Changed the 20 game clear achievement to 10 clears (Lunacy)
-Shooting star section slightly adjusted (one more star and slightly less grab space toward the top)
It's planned to have trail color customization, and I will be replacing the 10 clear cosmetic reward
New achievements for:
-Racing the ghost in the tower minigame
-Getting 30 targets in the caves break the targets minigame
-Beating the game in under 60 minutes
-Beating the game in under 30 minutes
-Beating the game in under 10 minutes
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