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Hyperspace Anthology Vol 3 will be a card battler roguelite! You will build decks that combine ships and technologies of various old and new factions, fight lane-based battles using units that act on individual turn timers and explore remote regions of GC space to uncover cards and upgrades. Similar to Swirl Watch, your run starting conditions will be highly customizable. Hyperspace Deck Command will also feature a somewhat unique dual-use status effect system, with card effects changing depending on if you play them on allies or enemies. This grants you a nice bit of additional tactical flexibility with every card. Figuring out when to use which function of the dual-use effects will be a big part of the game.
Hyperspace Deck Command has been in development for just 3 months now, but Im working towards releasing a first experimental demo in march. The full release is currently planned for late 2024. If this sounds interesting then please consider adding the game to your wish list.
Cheers
Stefan Sleeper Games
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