





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Made key acquisition more reliable Lowered the difficulty of the Treadnaught (explosive shot now has a minimum range, homing rocket is slightly slower, adds no longer lead their shots) Added d3d11 support (which may help some players with black screen and map issues) Fixed an issue where enemies could spawn in unreachable locations Players can no longer teleport in coop while one player is interacting with a shrine or NPC Players can no longer be set on fire while ethereal Increased quality tier of the Fightsabre (less likely to spawn in low level chests) Fixed an issue where collecting an NPC cell key while it was falling into a pit broke the key Fixed an issue where the SMASH tent event could be interrupted by enemy gunfire Fixed an issue where Lost Adventurer progress was not being tracked correctly Fixed an issue where Gunsling King progress was being tracked twice per success Fixed an issue where Great Hall progress notifications were popping up everytime the Breach loaded Starter guns can no longer be used to reveal secret doors (hit VFX is now the normal wall hit effect)
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