"Every decade, the Mka tribe sends caravans of adventurers into the Phithi, the meteorological chaos that keeps the Uwando tribes isolated from each other and makes life outside the refuges almost impossible.
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.



"
Their mission: to establish diplomatic and trade relations, to explore and reclaim the lands left to the mercy of monsters and pirates, and, most importantly, to plant a new tree city that can become a refuge for the Mka and their allies. Regardless of the success or failure of their mission, the caravans must send the memories they have gained back to the capital, using the crystospheres carried by traveling beetles.
LEAD A CARAVAN OF SPECIALISTS
At the start of your run, recruit four characters to lead the caravan and achieve your goals in an ever-changing landscape. Each character has a different job and a unique skill that significantly impact gameplay. It's up to you to explore lost ruins as an archaeologist or to track down massive creatures as a hunter.
UNRAVEL THE MYSTERIES OF UWANDO
While managing your food supplies, explore the different regions and benefit from the various biomes by gathering unique resources. Visit cities, establish diplomatic relations with other tribes, and make both short-term and long-term decisions.
SURVIVE AMIDST THE METEOROLOGICAL CHAOS
Fight and survive through acid rain, sandstorms, or heatwaves. The weather influences character movement and combat difficulty.
ENSURE THE POSTERITY OF YOUR PEOPLE
Expand the number of shelters by planting new tree cities, pass on your knowledge to a new caravan through memories stored in the crystal library, and put an end to the meteorological chaos. Don't lose sight of your main goal: reviving the Mother Tree, Umama.
Patch 2.0.5 - Balance overhaul & Fixes
More tweaks will follow this is just the first step in our balancing effort.
Thank you all for your patience and invaluable feedback it really helped us identify and fix this core issue. Theres more to come, but this patch should make Sandwalkers feel closer to our original vision.
The Sandwalkers Team
Hi everyone!
The past two days have been intense as we tackled major balancing issues. Some players were able to finish the game in a single run, defeating all enemies in just one turn not exactly what we had in mind for Sandwalkers!
This patch focuses on restoring challenge and progression. Heres whats new:
Enemy Scaling & Encounters
- Enemy scaling fixed
- Unit encounter rework
Weve restructured enemy groups to make encounters more varied and challenging:
[list] - 2-enemy fights were too frequent and not engaging most have been removed.
- Stronger enemy groups have been added across all regions.
- Each region now features more diverse enemy compositions.
More tweaks will follow this is just the first step in our balancing effort.
Caravaneer Upgrades Nerfed / Roguelite Bonuses Buffed
Sandwalkers isnt about a single overpowered caravaneer dashing to Umama. Its about generations building on each others journey.- Caravaneer upgrades nerfed by ~30%.
- Cristal Library combat upgrades have been buffed to reinforce roguelite progression.
General Balance Tweaks
- Protector[list]
- Gains +2 Strength/level (up from +1).
- "Raise Shield" ability nerfed.
- Status Effects
[list] - Decaying Shield buffed.
- Infested nerfed.
- Blinded nerfed.
- Bosses & Elites
[list] - HP increased, but Strength reduced at levels 35.
- All enemies[list]
- Strength reduced at levels 35, but increased from level 7 onward.
- Merchants[list]
- Merchants in Cities now gives more items
Bug Fixes
- Fixed several attacks that dealt pure damage with no type.
- "Ban Hammer" Fetish now correctly targets the launcher.
Known Issues (Still Investigating)
- Rare black screen blocking progress.
- Some units show the wrong sprite when stunned.
- Bosses can be stunned, even when they should be immune.
- Trade with merchants can be broken, allowing players to get insane amount of items
Thank you all for your patience and invaluable feedback it really helped us identify and fix this core issue. Theres more to come, but this patch should make Sandwalkers feel closer to our original vision.
The Sandwalkers Team
[ 2025-04-11 20:34:41 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 12.04+ Desktop only
- Processor: Dual-core 2Ghz CPUMemory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 2.0) capabilities
- Storage: 1 GB available space
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