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Warlordocracy Chapter 4 is finished and will be on Steam very soon. Still gotta finish the party banter and romances, as well as about 3 side quests. I wanted to put it online before taking off on vacation. I'll be AFK for a few days, but everything should be finished by New Years, so maybe wait until January to start a playthrough. Chapter 4 Steam Page: https://store.steampowered.com/app/2498130/Warlordocracy_Ch_4/ https://www.youtube.com/watch?v=F4YrqbZ4hiE Also tons of bug fixes, balancing tweaks, and improvements in previous chapters, all listed below. Complete list of changes: -Released Chapter 4 (will finish side quests by New Years). -Fixed cannon blast animation effect, improved cannon scripts. -Fixed some problems with ESC menu save list when loading games. -Fixed tooltips showing for inventory window when no character is selected. -Fixed bug where you could use Wall Torches from the north, through the wall. -New script command "factionAll" to change faction of all objects of given name to new faction. -Killing a Wild Cleric will now change faction of all Izari animals on map to hostile. -Added War Tables to Pirate Hideout and Durolo's Hut in Moonshade Slums in Ch.3. -Placed Vampire Bats on Nightsteam Reef in Ch.3, slime no longer attacks bats. -There is now a Streetwise dialogue option with Daximo in Ch.3. -Using inventory pets now displays a description of pet. -Increased Ancient Relay durability from 100 to 400. -Increased Vampire Bat melee damage from 1 to 4. -Decreased Defensive Stance ability bonus a bit. -Updated Player's Manual and Builder's Manual.
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