SquareMan-Boy is a fast paced action platformer with focus on quick and precise movement. You are never standing still, constantly getting pushed around by the colored blocks.
Use your charge ability, world rotators and teleporters to dodge lasers and get to the exit of each level.
Each level has an exit and your goal is to reach it without dying

Press and hold to charge a dash, release the button to charge away with great speed

World rotators will always rotate the level 90 degrees clockwise

Teleporters will let you travel unharmed to its same colored twin

Use your charge ability, world rotators and teleporters to dodge lasers and get to the exit of each level.
Each level has an exit and your goal is to reach it without dying

Press and hold to charge a dash, release the button to charge away with great speed

World rotators will always rotate the level 90 degrees clockwise

Teleporters will let you travel unharmed to its same colored twin

Being worked on
- More block types
- Moving objects (lasers, blocks etc)
- Directional world rotators (left/right)
- More levels!
Features
- Leaderboards for quickest times on each level
- Fast paced action with responsive controls
- Large amount of bite-sized levels
- Full controller support (including menu)
Demo version update (1.0.40)
Demo Version 1.0.40:
* Changed so dying from lasers will reset timer
* Updated visuals on player trail and goal
* Fixed issues with gamepad rumble getting stuck
[ 2022-07-03 16:04:00 CET ] [Original Post]
Minimum Setup
- OS: Linux/X11
- Processor: Intel Core 2 Duo E6750 or AMD Athlon 64 X2 6400+Memory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: NVIDIA GeForce 8800 GT. 512 GB or AMD Radeon HD 6570. 1 GB
- Storage: 300 MB available space
Recommended Setup
- OS: Linux/X11
- Processor: Intel Core 2 Duo E8400 or AMD Phenom II X2 550Memory: 4 MB RAM
- Graphics: NVIDIA GeForce 9800 GTX. 1 GB or AMD Radeon HD 5750. 1 GB
- Storage: 500 MB available space
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