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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
World Map
[olist]Completely new way to unlock spells/gold and find maps to unlock new areas.
Tutorials are now an integral part of the adventure.
Level preview. Choose your path and build the deck.
Level names.
Tutorial messages explaining the screens.
Intro story.
Ending.
New Areas: Area 8 (Molten Spire), Area 9 (Abyssal Labyrinth), and Area 10 (Chambers of Chaos).
New spells
[olist]EXECUTION: Kill all enemy units within range.
HYPNOTIZE: Convert all enemy units within range to your side.
DRAIN ENERGY: Drain 1 life point to all enemies within range.
New units
[olist]GOLEM: Powerful melee unit that pushes the enemy to where the terrain ends.
HYPNOTIST: Melee unit that converts the attacked enemy to your side.
NOSFERATU: Melee unit that drains energy from attacked units to heal itself.
New Squares
[olist]Lava: Deadly Square. If a unit falls into this square, it dies!
Portals: Teleport the unit through this portal to an exit portal.
Fire: It burns the unit on it. It damages units nearby every turn.
New tutorials explaining the new spells, units, and squares.
Added three levels from areas 8, 9, and 10 to play in local/online matches.
Rules
[olist]Spell Gem: Gives a new spell to any Mage or Boss taking this gem (Red = new attack spell, Green = new unit spell, Blue = new defense spell).
Maximum of 5 hearts in the match.
Maximum of 5 gems in the match.
Sudden death rule: A turn counter tracks how many turns have passed since one of the following actions occurred: A spell was cast (including unit summons), an enemy unit was attacked, or an enemy unit was destroyed by a deady square. If no such action happens for 10 turns, the game enters Sudden Death mode. From that point on, at the end of each turn, the player automatically fires shots that drain 1 energy from all enemy units. The counter resets every time one of the listed actions occurs.
Mage needs 100 gold and 7 spells to play online.
Other Fixes
[olist]Deck cost is now shown while editing the deck, on the matchmaking screen, etc.
Show unit stats in the game by pressing |SPACE|.
Improved line highlighting when sliding.
The unit to be moved with mouseover now highlights when it's ready to move.
When the boss is dead, all the enemy units die.
Text improvements.
Audio fx volume fixes.
Animation fixes.
Texts are more readable.
UI fixes.
Optimization (memory usage, graphics, and execution speed).
Game nomenclature fixes.
Adventure reset: |1|+|0| and press |R| while in the Main Menu.
Minor bug fixes.
We invite you to become an integral part of Slidemagi's development by joining our Discord community or leaving your comments in the discussions area. Your feedback and ideas are eagerly awaited, and we believe they will make a significant difference! :) Discord:
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Thanks for your contribution!
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