




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
* Decreased cooldown for cleric mercenary heal * Fixed bug where bosses could get wrong respawn times when changing between multiplayer and singleplayer * Fixed bug where items could get wrong cooldowns when changing between multiplayer and singleplayer * Adjusted charisma effects on purchasing/selling items to NPCs * Started game localization * Rogue Balance: Increased cost for "Fury" skill and decreased % damage from 150% to 100% * Improved mercs' movement so they don't overlap * Fixed problems with some walls in Krom Razz * Added new daggers and bows * Fixed bug with Ranger quiver not being shown when swapping weapons
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