
Rootin' Tootin' Lootin' & Shootin' is a unique fusion of the traditional turn-based roguelike and twin-stick shooters.
As a lone wanderer in the desert you seek to uncover the lost city of gold.
On your treacherous journey you must pit your wits against cunning enemies to venture deeper into the caves.
The game features staples of the roguelike genre - permadeath, procedural generation and turn-based combat.
However, it also has aspects of shoot 'em ups - deadly bullet patterns and dodging.
- Dodge any attack
With an an emphasis on positioning and dodging bullets, combat is unlike anything you'll find in other roguelikes. - Money, money, money
Build up a combo by hitting enemies and get massive amounts of money - Then spend that money on new weapons and upgrades. - Play at your own pace
Anyone can play, thanks to simple turn-based controls that let you take your time, or speed through as fast as you like. - Pick up and play
Autosaving and short run lengths make it ideal to play at any time, anywhere.
Bushes & Lava (Early Access 43.1)
- Enemies on the same team can no longer pass through each other
- Items dropped by enemies now drop on their last solid ground instead of falling in pits
- Bandage prices no longer increase each time you buy one
- Added sprites for Pterodactyl
- Added bushes
- Added lava
- Swamp Hag sprites have been redrawn
- Fixed crash when Shopkeeper is angered
- If an explosive is caught in an explosion, it will now explode after a 1/2 turn delay, instead of immediately
[ 2025-05-17 14:26:23 CET ] [Original Post]
Minimum Setup
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1+ compatible card
- Storage: 100 MB available space
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