As Alice, venture out into a serene overworld, with 7 artefacts your lost love Aura left behind. As Alice puzzles through each world, she carries and keeps the artefacts safe from hazards, until she reaches each special place where each one can be cast into an abyss, allowing her to unfold into a freer and lighter person, one step closer to completely letting go.
Gameplay
After Light Fades is a 2.5D sokoban. It has a rich and magical ruleset with a feast of elements that players can get creative with. Everything from using fire to melt ice, connecting electric circuits, magnets, fire propagation, growing vines, magic mirrors, clones, teleports, transmutation and so much more!Story
In a tale of grief, transformation, and self-discovery, Alice embarks on a journey after her partner Aura's tragic death in a house fire. Sifting through the ashes, Alice finds seven artefacts. Compelled by mysterious emotions tied to these items, Alice resolves to visit seven significant places they shared, casting each artefact into an abyss, to let go and find solace. Each artefact represents a stage of Alice's healing and unlocks a realm reflecting its nature. Feather Fields challenges her toward vulnerability. Glimmer Cove is an oasis of fools-gold treasures that unlocks a deeper grief. The Crystal Lagoon brings clarity but hardens Alice's heart. The mountains of Echo Peaks show a vista of the patterns of the journey-so-far. Finally, in the the Ever-Shifting Manor, Alice realizes the true extent of her abilities, threading a way home as a reality-transforming alchemist. As Alice travels, guardian spirits recognize her abilities, inviting her into the secrets of alchemy and towards one final revelation that casts her whole journey in a new light!Control Remapping
Added full remapping system for keyboard and controllers (beta). Find it in Menu > Options > Controls > Remap Controls. Save-loading of your remappings is local - so for example if you remap your PC's controller, then that wont be applied to your Steam Deck (I assume that's the most useful setup but let me know if you have other preferences).
Minor Fixes and Updates
Fixed it so you can't toggle overhead cam when menu is open.
Fixed it so you can't toggle skulls window when menu is open (necessary because of control remapping).
Fixed conflicts between movement and undo, eg if you tried to move while undoing or vice-versa.
Fixed bug where beetles could use mirrors to teleport outside the level bounds.
Updated one of the oracle levels that had some redundant puzzle elements.
Level Editor
Auto-moving types such as beetles and shadow-selves now cant fall into abysses via mirrors.
Added blue outline box while cursoring over cells, so it's easier to see which cell is currently highlighted for editing.
Minimum Setup
- OS: Requires a 64-bit processor and operating system
[ 6536 ]
[ 2302 ]
[ 4866 ]