Set against a backdrop of 90s techno-optimism, FACEMINER is an experimental, narrative-driven management sim that tasks the player with building a planetary scale biometric processing empire from scratch. All from within a suite of vintage software.

WORKLOAD
Manage data-streams, software upgrades, and hardware extensions as you rapidly expand your plant’s infrastructure. Ensure profits remain high and avoid bankruptcy (or worse) as you navigate oppressive electricity bills, high-maintenance cooling systems, and crooked politically-enforced carbon offsetting schemes.
CORPORATE CULTURE
Mining alone is no fun! Learn more about your fellow miners and keep up to date with the office gossip through internal email. Sift through messages to unravel the mysteries – and ultimate plans – of the shadowy creators of the FACEMINER software suite.GROWTH OPPORTUNITIES
Climb the corporate ladder and gradually rise through the ranks as you are promoted from manual data-filtering rookie through to the ultimate harvesting automator as you classify and sell facial data at ever-increasing speeds. The world of data brokering is ruthless, and poor prioritisation can lead to costly mistakes down the line. Do you have what it takes to climb the ranks and become the ultimate FACEMINER?Remember: Every Face Has Value.
[i]Warning: very minor end game state spoilers ahead
[/i]
Hello!
1.1.3 is now live, and has a fun new feature: the Memory Override executable. This appears on the end game desktop (you know the one) after finishing the game, and lets you dive into and modify all of the saves you made in that specific run. The whole game state is up for grabs. This includes stuff like:
- Money
- Upgrades
- All of the in-game messages
- All of my secret dev settings
You can then export and share these modified saves as you wish. Kind of like a baby game modder.
The catch? These modified saves wont count towards achievements, and will be marked as modified elsewhere in the game, too. But it opens the door to some potentially fun and interesting ways of breaking the game.
Other, smaller changes:
- Can now, at last, delete datasets you have bought or harvested to clear your backlog
- Code has been migrated to use an i18n library, paving the way for translations. Has been rigorously checked but do let me know if you spot any syntax errors as this will be why. If you are a translator who has played the game and would be interest in localizing it (or providing localization QA) in your favorite language, get in touch with your rates!
Minimum Setup
- OS: Ubuntu 12.04
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