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Great news! :) Update v0.07 is now out and this time it's a major content update. Included are two new levels - the third Story Level and a new Challenge Level.
The Story level takes the players inside the mystical Astral Academy, where strange magic has taken control of inanimate objects. The Challenge Level this time is for Amadeus and it's called "A Wizard's Nightmare".
Here’s a short teaser (don’t watch if you don’t want to be spoiled in any way):
http://youtu.be/Oki2-BDd3Qo
In addition to the new content, we’ve been working on several major gameplay changes as well, namely related to checkpoints and resurrection. We’ve had feedback during Early Access saying that the combat has been too easy and we agree, so instead of just making monsters hit harder or increase their numbers, our design went back to the drawing board.
The result is that checkpoints now only store level progression, and no longer resurrect players. Instead, if one of the heroes dies, you’ll have to reach their spirit with one of the other heroes that are still alive to resurrect them. In combat this takes a longer time, so you might have to fend off enemies to save your fellow companions. This opens up a lot of new possibilities for very cool and more difficult fights.
The visual effects for resurrection and the spirits are not finalized yet, but we’d love to hear feedback on the new system and the added levels. :)
We've also received lots of feedback about the character outfits in the Unlimited Mode and tutorial levels when playing in co-op. We've now added different coloured outfits for the Trine Heroes to be used when more than one people is playing the same character, and we hope that this will make playing together online easier and more fun when all players are able to instantly tell their characters apart from the others based on their outfit colors.
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