
GeneRally 2 now in Early Access! If you want to find out more about the Early Access process, please read our developer blog post on the subject!

- Experience a wide variety of fun and interesting tracks created by us, by the GeneRally 2 community - or make the perfect track for you in our track editor. With 60+ objects (and more being added all the time); 12 different surface types (from dirt and gravel, to snow and ice); and a feature-packed terrain-editing tool - the only limit is your imagination! Upload your creations to Steam Workshop and share them with the world. You can even import tracks from GeneRally 1 directly into the game!
- Race against the clock (and the ghost car) in time-trial; against the AI; or with friends in couch PvP (online multiplayer coming during Early Access). There's no need for split screen - the whole track is visible at once - so grab your friends and family, and get racing! Compete in single races, or see who's victorious over multiple races in championship mode. Up to 8 players can play together on the same computer.
- Customise your car and stand out from the crowd - adjust the colours and paint scheme for you and every car in the race.
- Detailed car physics take account of many different real-world parameters like drive-train type (FWD/RWD/AWD), suspension travel/rebound, weight distribution and more! The cars are easy-to-learn but hard-to-master, based on a realistic physics simulation.
- Plan your pitstops and manage your fuel, tyre wear and damage over the course of the race - or turn all of those off and enjoy unlimited ability to run your friends off the road!
- With a variety of different cars (5 at launch, more coming later), each with their own unique performance and handling characteristics, there's never a dull moment.
- Tweak the AI opponents for closer racing - choose between multiple driving style "profiles" and adjust their skill level to battle for victory.
This update fixes a variety of smaller issues and bugs, as well as introducing some minor UI improvements.
Changes
A remake of the World Tour tracks from GeneRally 1, has been added to the game. Many thanks to Strava for his hard work on these tracks!
[/*]Improved font sizes in various places in the UI to help with legibility on handhelds at lower resolutions.
[/*]Added a brief slow-down to the car when resetting.
[/*]You can now copy a join link with "Copy Lobby URL", to share with other players, when hosting an Online Multiplayer game.
[/*]FIXED: Fuel warning icon now appears on the correct car.
[/*]FIXED: Small AI issue resolved on CherryDrifter.
[/*]FIXED: Tracks downloaded from Workshop whilst the game is running can now be correctly synced to connected players in Online Multiplayer.
[/*]FIXED: Steam Deck on-screen keyboard now opens and positions correctly.
[/*]FIXED: Car damage meter now resets properly between races.
[/*]FIXED: Steam invites now work correctly when the game is closed.
[/*]FIXED: Controllers can no longer spawn phantom drivers, hopefully.
[/*]FIXED: You can no longer "cheat" a hot-lap by restarting the race, then immediately resetting the car.
[/*]
Minimum Setup
- OS: Ubuntu 20.04 / Ubuntu 18.04 / CentOS 7 or similar
- Processor: 64-bit processor with support for SSE2
- Graphics: NVIDIA GTX 900 series or later (or equivalent)
- Storage: 250 MB available space
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