Choose your Commander, assemble your forces, and battle your way to victory.
Over 25 Unit Types
Wage war with artillery and tanks. Master the seas with submarines and warships. Command the skies with fighter and bomber aircraft.
Command a variety of specialist infantry, including snipers, medics, mortar teams, and saboteurs.
12 Playable Commanders
Choose a Commander to lead your forces. Each Commander has a unique set of passive attributes and a Battle Power.
Battle Powers can be devastating, but they need careful timing to have the most impact. Choose wisely for maximum effect.
Story Campaign
Test your skills with over 30 missions in our single-player story mode campaign. We mix classic battle gameplay alongside escort, rescue, infiltration, and awesome story events.
Battle in forest, desert, and snow biomes, plus indoor close-quarters missions. Fight your way through a secret lab with hero units.
Multiplayer
Battle your friends with cross-platform multiplayer supporting local and internet play.
Highlights
- Intuitive turn-based gameplay with a familiar feel for fans of the classics.
- 12 playable Commanders, each with unique passive skills and Battle Powers.
- Control 25+ unit types. Simultaneously battle over land, air, and sea with ground forces, aircraft, and naval units.
- Faction unique units with mechanics specific to each faction.
- Single-player campaign with over 30 missions.
- Forest, desert and snow biomes, plus indoor close-quarters missions.
- Challenge friends and foes with multiplayer battles. Local andinternet play are supported.
- Design your own maps with the built-in mission editor for both single and multiplayer.
Commanders!
We're thrilled to roll out Update 1.3, a major update that brings a host of new features driven by your feedback. Whether you're a solo strategist or a multiplayer veteran, theres something new for everyone in this update.
As with all our updates, we welcome your feedback and comments on our forums .
Community Maps & Browser
The battlefield just got a whole lot bigger. You can now explore Community Maps directly from Skirmish mode with our new in-game browser! Search, filter, and play with a single click.
Even better, create your own in the map editor and upload them directly to the community hub without leaving the game. Start building, sharing, and playing the endless creativity of the Warside community!
Our map creators have uploaded 50 new maps to get us started, and more are being added each day! Here's "Cross Base", an excellent Skirmish mission by community member Guideman.
Steam Achievements
You asked for them. 22 new Steam Achievements are now available in-game! Ranging from tactical milestones to hidden challenges, these achievements offer new goals and bragging rights. This is just the beginningwe plan to expand the list with future content updates.
The campaign completion achievements are retroactive. If you have previously finished the campaign, then you'll be awarded them automatically the next time you open the campaign map.
Configurable Skirmish Missions
We got a lot of feedback from our Skirmish update that players wanted more control over the mission setup. Initially, this was defined by the mission author, but now the missions are fully configurable by you.
You can now change which commanders are in play, as well as the position you want to play from. We've also added a new color selector and some extra team colors to play with.
Whether you want a quick skirmish or an epic war of attrition, youre now in charge.
Multiplayer Fog-of-War
By popular demand, Fog-of-War is now toggleable in multiplayer matches. Want full intel or a more tense, strategic experience? The choice is yours.
The new option is available in the settings list when creating a custom lobby.
Additional Changes
Players can now use the shoulder buttons on the Steam Deck or controller to navigate between the next and previous unused units.
[/*]Fixed secondary controller not being recognised when using Steam Deck.
[/*]Updated the multiplayer lobby "Enter Code" window to have a better experience on Steam Deck.
[/*]Fixed a soft-lock when exiting Skirmish missions on larger maps.
[/*]Added a hard cap of 64x64 to new maps. This is plenty large enough for any mission, and means we can still run AI quickly enough on older hardware.
[/*]Improved focus snapping when navigating with a controller between buttons of different sizes.
[/*]Increased charge requirement for Winter's Grasp power.
[/*]Increased area for Shatterstorm power.
[/*]Added Medusa to PvP roster. She is now available in matchmaking and custom lobbies.
[/*]Fixed issue with music not correctly playing in Faction mode.
[/*]
Minimum Setup
- OS: Ubuntu 20.04 LTS (64-bit)
- Processor: Intel i3 or equivalent (6th Gen)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan 1.0 or OpenGL 3.3 compatible video card
Recommended Setup
- OS: Ubuntu 20.04 LTS (64-bit)
- Processor: Intel i5 or equivalent (9th Gen)Memory: 4 GB RAM
- Graphics: Vulkan 1.0 or OpenGL 3.3 compatible video card
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