
Embark on a thrilling journey through the cosmos and become a legendary space trader in this immersive simulation game. Spaceport Trading Company offers you the opportunity to explore a vast galaxy, amass wealth, and build your reputation as a master of interstellar commerce.
Overview
Within Spaceport Trading Company, you assume the role of a budding spacefarer in a galaxy teeming with diverse planets, each with its own unique economy, resources, and challenges. Your mission is simple: buy low, sell high, and navigate the intricacies of interstellar trade to amass your fortune.Strategic Gameplay
- Strategic Time: Time only advances when you move or perform an action. A ticking clock is not a source of pressure for selecting what you want to buy.
- Experience: Every action you perform earns you experience. Meeting a new contact, trading, flying around, all earn you experience.
Key Features
- Epic Spacefaring: Traverse a beautifully crafted universe (demo will only have a single star system) filled with stunning planets, space stations, and celestial phenomena.
- Economic Simulation: Immerse yourself in a living, breathing economy that responds to your actions and market trends. Influence prices and trade dynamics with your decisions.
- Dynamic Trading: Buy and sell a wide array of commodities, from minerals and technology to exotic artifacts and more. Prices fluctuate based on supply and demand, making every trade a strategic decision.
- Reputation Matters: Your actions shape your reputation with different factions, affecting your access to lucrative trade deals, contracts, and even your safety in the galaxy.
- Player Progression: Earn experience points and credits as you successfully complete trades, quests, and contracts. Level up, unlock new ship upgrades, and gain special abilities to enhance your trading prowess.
- Engaging Quests: Take on jobs, missions and quests from various factions, adding depth to the narrative and providing unique challenges and rewards.
- Random Events: Encounter unexpected events, such as space anomalies, market crashes, and opportunities for unique trades, keeping your journey dynamic and unpredictable.
Are you ready to trade, explore, and thrive in the stars?
Join Us on Discord! https://discord.gg/EkjBEWcZjt
While this level of change would normally be a larger release, we are not finished with the Career game mode. The new Captain Location System is a major step forward for Story game mode, however for something so large we needed to preform a lot of testing, and now all known issues have been ironed out. Therefore, we wanted captains to a chance to provide feedback, the hope is there is nothing noticeable.
We have added a new ship, Skip Shuttle. More new ships are on the way. We are looking deep into a full rebalance of ships. The current idea is to create a few lines of purpose for ships, then adjust ships to fit into one or more and balance cost and features to fit. The goal is to allow for a good sense of progression (beyond buying the most expensive), and allow each line a way to aid in making credits.
Thank you for all of the feedback, testing, and bug reports.
Updates
- Added Captain Location System:
- Overhauled the whole original system
- Allows for more flexibility for future features - New Ship - Skip Shuttle
- Available in all game modes
- Available as a Career Starter Option - Mission Time Controls:
- Allow for fixed time length
- Allow for time speed modifiers
- Orbital Action Mission benefit from these changes most at present - Galaxy Map Elements are all data loaded
- Silo'ed Ship Controls
Balance
- Ramshackle - Base cost (2,500 credits) and fuel capacity (24) has been increased
- Dart S-4M - Fuel capacity (90) has been increased
- Milky Wave - Speed (34) and fuel burn (8) reduced, increasing total range by 10%
- A few ships have had their images scaled to be more inline with other early game vessels
Bugs
- Addressed an issue within all game modes with Trait selection during New Game Creation
- Addressed a few issue with Difficulties above Normal
Future Work
[list]
- Completed a first draft of the system
- Reviewing how to roll it out to the whole UI
Minimum Setup
- OS: SteamOS 3.3
- Processor: AMD CUSTOM APU 0405Memory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: RADV VANGOGH
- Storage: 275 MB available space
Recommended Setup
- OS: SteamOS 3.4.9
- Processor: AMD CUSTOM APU 0405Memory: 512 MB RAM
- Graphics: RADV VANGOGH
- Storage: 512 MB available space
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