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Fairytale Fables
Leonardo Wang Developer
None Publisher
2023-12-23 Release
Game News Posts: 31
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (335 reviews)
Public Linux Depots:
  • [0 B]
Patch 0.1.55


Happy Pride Month! :D New patch 0.1.55 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @synesthesia for brainstorming new ideas and balance changes :heart: New:

  • you can now lock the item box of characters for easier swapping of items between characters with many items
  • added vertical space in descriptions between separate abilities (e.g. Boost: +5/5 [space] ...)
  • added a visual indicator for doppel diamond
  • changed visual for active Fishing Rod
  • new icon if a character is carrying many items (pouch)
  • character descriptions referencing items now also show them on hover
  • added a tournament timer on the title screen as a reminder for when the next tournament is
  • New hero: Curious Alice in Wonderland. +0 hp, 1x3. After one fight, I transform into Wandering Alice. When you buy a character, give them one random type (e.g. Mage, Royal).
  • New hero (doesn't appear in hero selections): Wandering Alice in Wonderland. +0 hp, 1x3. After one fight, I transform into Curios Alice. Two random shop characters have one added random type.
  • New character: Ghost. 10/15 Level 5 Neutral Trickster. Shield. [Doesn't appear in shops.]
  • New treasure: Justice's Scales. Level 6. At the start of every fight, add 25% of each of your units higher stat (attack or hp) to their lower stat. Balance:
  • Aladdin: +1 -> -1 hp
  • Fafnir: Odyssey 1 -> Odyssey 0 (non-increasing goal)
  • Medea: Removed "Every time you use hp as mana, your spells cost +1 mana this turn."
  • Peter Pan: Tinkerbell: Quest Goal 70 -> 60. Odyssey 30 -> 50
  • Treasure Hamster: +3 -> +1 hp

    Characters


  • The Black Sheep: removed Trickster tag
  • The Beast, Beast Prince: Odyssey 0 -> 1
  • Crystal Lotus: Neutral -> Evil
  • Princess Ella: Level 3 -> 2 [Unstable Transformation + New You highroll into upgraded 5s]
  • Prince Charming: doesn't appear upgraded anymore [Unstable Transformation + New You highroll]
  • Cabbage Merchant, Young Fluff: Neutral -> Good
  • Fluff Fluff: Good -> Neutral
  • Captain Hook added: Moonbathing Entrance: If the character to my left is a Pirate, I have Stealth.
  • Jekyll transforming into Hyde + surviving triggers item entrances again (as does Chameleon Slay and Phoenix re-summon)
  • Sunflower: Sunbathing changed to: Sunbathing: Give 50% of the Sunlight on my slot to characters behind me.
  • Sunflower added: When you upgrade me, add a Firefly to your shop that is 1 gold cheaper.
  • Gretel added: If I'm carrying any Magnifying Glass, my first Slay every fight happens twice.
  • Long John Silver: Base stats 9/9 -> 7/7 and added: When you buy a Pirate, I gain +1/1.
  • Herding Dog: added a base buff of 4/2 (to characters with Food) in addition to the current buff.
  • Archdemon: removed the mana cost
  • Queen Oona added: Entrance: If the character to my left is an Animal or a Fairy, give them Iron Will.
  • Sherlock Holmes added: Moonbathing Dying Breath: Add a random Magnifying Glass to your shop.

    Treasures, Spells and Items


  • Broker's Brooch: Selling multiple cards at once (character+items) will now correctly apply the bonus to the whole sell price
  • Playpen added: Every fight, double one Dying Breath ability of one of your Good level 2 or level 3 characters.
  • Storybook: also gives your current characters the buff when you take it.
  • Merlins Scrolls of Chaos added: Your Spellbooks are 1 gold cheaper (Min 1).
  • Hecate's Staff added: Maximum 5 times per round. (getting the rummage) [Limit for Sphinx+Staff for async]
  • Unstable Transformation: when transforming into a quest character it removes the quest character from the pool (as all transform spells do). When transforming back from the temporary transform, the quest character will be re-added to the pool.
  • Hook's Hook added: and my Wearer has "Slay: +1 gold."
  • Magic Sword and Holy Shield (Level 6 stat items) added: I cost 1 gold less for every 3 Dwarves you have.
  • Magnifying Glass: Level 5 -> 4, 12/0 -> 6/0, past 15 -> 10 hero attack
  • Sherlock's Magnifying Glass: 18/6 -> 12/3, past 15 -> 10 hero attack
  • Party Popper: doesn't affect item entrances anymore (+added text) Fixes:
  • Fixed shop & fight desync: Spellbooks + Grimoire would scale too much (in Unity)
  • Fixed fight desync: Celery Tea hitting Light Twig wasn't correctly removing the hp stats from Twig's aura (on the server)
  • Fixed: Treasure factory: confirm button was missing when in the previous select you had to replace a treasure and in the next select not.
  • Permanent transforms now reset the quest counter
  • Fixed: if you had the new subscription and created a custom lobby it cost you crystals - if you created a significant amount of custom lobbies please write a message on Discord
  • Fixed: restarting the game client while in a custom lobby would not put you back in the lobby (should fix "leaving custom lobby" bugs).
  • Fixed a treasure being able to appear twice in one select (e.g. Hamster + Spyglass)
  • Chameleon slaying into an aura/Boost character will now correctly apply
  • Entrance preview will now correctly not buff hand characters with entrance preview: Mermatey, Prince Charming, Fisherman, Magic Porridge Pot
  • Fixed Broker's Brooch counting up when starting to drag a character with an item
  • Fixed Beast not transforming into the Prince with Beauty if the unit holding the rose char died before Beauty attacks
  • Fixed Yuk the Yak Entrance preview when you have Piggie Bank
  • Fixed Royal Decree + spell repeat not giving multiple swords
  • Fixed Tomorrow's Trader Moonbathing + spell repeat not buffing the shop multiple times
  • Fixed: Magic Scarf + Golden Crown now works
  • Fixed shop desync: wolf bait would always result in a shop desync
  • Fixed not being able to connect to a fight: Wolf Bait now has a max depth of 200 Minor:
  • Item box of characters now cannot bug out and open/close all the time (put a minimum delay on open/close)
  • Compendium: can now search for character types again (e.g. Plant)
  • Clicking on a player profile with a border, then clicking a different player profile without a border would show the first person's border
  • Fixed fight desync: Two faced demon didn't buff characters in a fixed order


    [ 2025-06-20 12:26:35 CET ] [ Original post ]

  • Dive into a fantastical autobattler where fairytales and legends collide! Choose your hero and assemble your team of characters, items and treasures to outwit opponents in strategic battles where positioning matters. Will you be the last one standing in this enchanted PvP arena?

    Strategic Gameplay

    Choose your Hero carefully at the start of each game, as each Hero plays differently. Earn gold to buy characters and items, cast spells and find treasures in the Shop Phase, then watch your choices come to life in automatic fights. Level up to find even more powerful characters and spells in your shops.

    Match 3

    Find three copies of a character to forge a stronger version and gain a potent treasure of their level. Master this core mechanic to dominate in this strategic turn-based autobattler set in a mythical realm. The right treasure can tip the scales in your favor!

    Replayability

    Spice up the game with the Chaos Queue, featuring random rule-changes like dual heroes or expanded boards for massive replayability. Set your own rules in Custom Games and battle it out with up to 100 players!


    MINIMAL SETUP
    • Memory: 3000 MB RAMStorage: 800 MB available space
    • Storage: 800 MB available space

    GAMEBILLET

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