Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
Patch 59g
Increased Zombie's attack windup by three frames, and decreased hp from 75 -> 60 Increased the minimum range of damage for Lightning and Chain Lightning. Optimized performance in a number of entities by reducing number of collision calls [/list]
Bugfixes
- Fixed crash related to loading saved games
- Fixed crash related to falling sword attack
- Fixed Plant boss needles being unblockable
- Fixed Ruins boss being pushed away to the infinite void when pushed by a player's Force Shield
- Fixed XInput gamepads having incorrect bind names on Windows
- OMP: Fixed a couple of issues with projectiles being drawn incorrectly when they're first created
New/Balance
- The angle of aimed ranged attacks now persists until the player uses a melee attack
- Reworked Abomination boss
[list] - Abomination's gore balls now return back to their original position after being thrown
- Abomination is no longer physical, allowing players to pass through without issue
[ 2018-01-05 02:00:00 CET ] [Original Post]
Patch 59g
Increased Zombie's attack windup by three frames, and decreased hp from 75 -> 60 Increased the minimum range of damage for Lightning and Chain Lightning. Optimized performance in a number of entities by reducing number of collision calls [/list]
Bugfixes
- Fixed crash related to loading saved games
- Fixed crash related to falling sword attack
- Fixed Plant boss needles being unblockable
- Fixed Ruins boss being pushed away to the infinite void when pushed by a player's Force Shield
- Fixed XInput gamepads having incorrect bind names on Windows
- OMP: Fixed a couple of issues with projectiles being drawn incorrectly when they're first created
New/Balance
- The angle of aimed ranged attacks now persists until the player uses a melee attack
- Reworked Abomination boss
[list] - Abomination's gore balls now return back to their original position after being thrown
- Abomination is no longer physical, allowing players to pass through without issue
[ 2018-01-05 02:00:00 CET ] [Original Post]
Minimum Setup
- Processor: Intel i3-4005U @ 1.7 Ghz
- Graphics: GeForce 9400M
- Storage: 200 MB available space
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GAMERSGATE
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MacGamestore
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