Vagante is an adventure set in a dark fantasy world filled with monsters, demons, and crooks. Despite these dangers, adventurers commonly travel these unforgiving lands questing for fame, riches, and power.
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
A recent rumor has it that a certain cave at the edge of the woods guards an unfathomable treasure. While a handful of intrepid adventurers have ventured into the cave already, none have returned. Undeterred by the potential danger, you set out by caravan to investigate...
Build 51
Removed tile edge killzone when phasing near edge of the map
[/*] [/list]
A seemingly small patch today, but we've made some major performance improvements which hopefully significantly improve the speed of the game for players on older machines.
New/Balance
- Heavily optimized parts of the game
[/*][list] - Monster pathfinding is now much more performant, so players can expect higher framerates in monster-heavy areas.[/*]
[/*]
Bugfixes
- Fixed Swooper hitbox being taller than the sprite indicates
[/*] - Fixed some possible player collision state desyncs.
[/*] - OMP: Fixed certain items never disappearing, or duplicating infinitely
[/*] - OMP: Fixed players becoming stuck at bonfires
[/*]
[ 2016-09-28 03:11:50 CET ] [Original Post]
Minimum Setup
- Processor: Intel i3-4005U @ 1.7 Ghz
- Graphics: GeForce 9400M
- Storage: 200 MB available space
GAMEBILLET
[ 6419 ]
GAMERSGATE
[ 2200 ]
MacGamestore
[ 4325 ]
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