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HackeRPG
Fellow Pablo Developer
Fellow Pablo Publisher
2024 Release
Game News Posts: 13
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews (6 reviews)
Public Linux Depots:
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0.4.1 Version is Now Available!

Phew, it took a very long time, but now you can try out the new update!

The main changes are:


  • Interpreter


    Supports arrays, maps, mutable/immutable variables, built-in functions (drop, print), for and while loops, code blocks (all variables are removed from RAM when the code block is completed), ability to write single-line code with semicolon-separated statements, ability to call functions everywhere (no more passing everything to variables) and types (string, float, integer and boolean). Error messages have become much more informative.
  • Threads


    Daemons have been replaced by threads, which will not repeat, but will allow you to execute any code in another thread, even without an IDE.
  • Repository


    All the code in your repository is now stored in delimited files on your hard disk, so you can edit them without even running the game. (You have to restart the game to apply changes to it). I will soon add the standalone interpreter binary to the game files, so you can use it as a full-fledged interpreter.
  • New commands


    set_ping_level and ping_level with constants INFO, WARN, ERROR to handle ping level; set_goto_stop_delta and goto_stop_delta for better goto control; run/stop to start a thread; infect/purge to start viruses; threads/viruses to display a list/map of active threads/viruses; skill_cooldown to get skill validity time; also constants returned by type_of are meaningful strings, not identifiers that are hard to remember; is_alive now returns a boolean.
  • Tutorial


    it's partially updated, but it doesn't cover all the new content. I'll redesign it to be more dynamic and engaging in the next major update.
  • The no parentheses mode has been removed


    Given the syntax of the new interpreter, parentheses become a mandatory element of the language.
  • Small bug fixes and performance improvements.


Speaking of the next major update, I think the game deserves a lot more gameplay content. The patch does a lot of work, but essentially it won't provide much of a new experience. Yes, it will allow you to find a huge amount of new ways to defeat the small number of enemies the game currently has, but it's not enough. So know I'm starting to work on a dungeon crawl mode with a procedurally generated map, a lot more mobs, items and consumables so you can utilize the vast amount of tools you now have with the new HackerScript interpreter. Thank you all for the wait. I know it's been a long time since the previous update, but things will be faster this time around as I've built a great foundation for future updates. Thanks for reading! Let's Hack!


[ 2025-06-09 22:22:36 CET ] [ Original post ]

HackeRPG is a unique and innovative arena roguelike that combines the excitement of hacking and coding with the thrill of battling virtual enemies. In this game, players navigate through a digital landscape filled with bugs, viruses, trojans, and other malicious entities. The player's mission is to stay on the arena full of enemies for 15 minutes using their coding skills.

Coding Combat:


Players engage in strategic coding combat, where they write commands to control their character's actions.

Enemy Variety:


Each enemy type has unique behaviors and vulnerabilities, requiring players to adapt their coding strategies for different challenges.

Automation and Control:


Automate your character's actions through coding scripts, allowing for efficient and precise execution of commands. Gain the ability to control enemies by coding, turning the tables on the digital battlefield.

Roguelike Elements:


Permanent character progression through talent unlocks, encouraging players to learn from each defeat and come back stronger.

Learning Curve:


The game caters to both coding novices and experienced programmers.

Visual Style:


Immerse yourself in a visually striking digital world, with futuristic and cyberpunk aesthetics. Coding interfaces, virtual landscapes, and dynamic enemy designs contribute to the game's captivating visual experience.

MINIMAL SETUP
  • Processor: x64Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 80 MB available space

GAMEBILLET

[ 6265 ]

16.79$ (16%)
3.93$ (21%)
8.19$ (18%)
8.27$ (17%)
16.97$ (15%)
33.17$ (17%)
33.17$ (17%)
7.54$ (16%)
41.47$ (17%)
25.19$ (16%)
26.65$ (11%)
8.27$ (17%)
41.47$ (17%)
16.57$ (17%)
8.85$ (11%)
4.19$ (16%)
17.75$ (11%)
20.72$ (17%)
8.39$ (16%)
16.57$ (17%)
12.42$ (17%)
20.72$ (17%)
12.44$ (17%)
4.95$ (17%)
20.72$ (17%)
50.37$ (16%)
49.77$ (17%)
12.42$ (17%)
16.57$ (17%)
33.14$ (17%)
GAMERSGATE

[ 1500 ]

0.85$ (91%)
0.43$ (91%)
1.05$ (85%)
0.6$ (91%)
11.9$ (70%)
4.67$ (53%)
1.13$ (96%)
8.5$ (66%)
0.64$ (91%)
0.64$ (87%)
0.85$ (91%)
8.5$ (79%)
1.7$ (83%)
1.66$ (87%)
0.58$ (92%)
8.0$ (60%)
1.28$ (87%)
0.58$ (92%)
7.44$ (70%)
0.58$ (92%)
1.84$ (91%)
1.28$ (91%)
7.92$ (74%)
1.28$ (87%)
6.96$ (83%)
4.25$ (83%)
1.58$ (95%)
0.85$ (83%)
2.55$ (91%)
1.91$ (87%)
MacGamestore

[ 2017 ]

3.99$ (87%)
2.99$ (85%)
53.99$ (10%)
1.99$ (89%)
1.24$ (75%)
2.24$ (85%)
37.89$ (5%)
1.19$ (76%)
2.48$ (75%)
2.99$ (70%)
1.19$ (76%)
43.99$ (27%)
1.99$ (80%)
2.99$ (80%)
2.99$ (80%)
2.98$ (85%)
37.99$ (24%)
1.99$ (80%)
3.99$ (80%)
2.39$ (85%)
1.10$ (93%)
4.99$ (80%)
1.19$ (76%)
2.99$ (93%)
1.49$ (94%)
0.99$ (75%)
5.99$ (80%)
1.19$ (88%)
1.99$ (90%)
1.99$ (75%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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