Caffeine
Incandescent Imaging Developer
Incandescent Imaging Publisher
2015-10-12 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
5 user reviews
(5 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Caffeine - Episode One - Update v112 for MacThe v112 update for Caffeine - Episode One has been released today for the Mac platform.
This patch brings the Mac version in line with Windows and Linux versions.
Thanks to everyone who has been working with me by sending in bug reports and suggestions, your help has been invaluable.
Update v112 For Mac
Notes
If you experience low performance give disabled shadows a try, with this patch it still looks great but will give up to a 50% fps increase.
If you are still getting any crashes please email support@incandescentimaging.net
Fixed
Major issue where the player could not move at all on launch.
Optimized shadow casting lights
Fixed sun light leaking when shadows were disabled (Game now looks great even without shadows!)
Updated to 4.9.2 engine base
Fixed some objects being culled before they were off screen
Fixed all known physics bugs
Fixed the player being thrown out of the elevator into space
Fixed shadow settings being reset when getting a checkpoint
Default settings on first run are now much better optimized with a 50% performance increase compared to the original defaults.
Optimized the number of shadow casting lights for a slight performance increase.
Added / Tweaked subtle bounce lighting to all toggle lights in the game.
Various performance tweaks.
Added
Opened up two rooms on level seven
Airlock on level five
Torch that does not break after 15 seconds
[ 2015-10-18 07:39:08 CET ] [ Original post ] Synopsis
Caffeine is a quirky first person adventure game with environmental puzzles and a touch of psychological horror.
Set in the near future, the entire population of Earth is vigorously addicted to coffee. Massive space stations built by the biggest corporations roam the stars mining minerals to create a synthetic caffeine.
You awaken aboard one of these caffeine mining stations alone. Before long you realize that you are a young boy with no memory of what has transpired on this seemingly empty space station.
Naturally you set out to explore the depths of the huge structure to figure out what exactly is going on.
Caffeine is a collection of three episodes, the first of which will be released on October 5th 2015.
Episode One is a 1 hour adventure which sets the story and tone of what is to come and be expanded upon in Episode Two and Three.
Episode Two and Three will be released as free updates to the Season Pass version of the Game in the first half of 2016 and will feature longer play times and challenging puzzles.Graphics
Caffeine utilises various technologies like DirectX 12, Ray traced distance field shadowing and dynamic lighting to give players a visually stunning game which looks great on low and ultra settings.Audio
Caffeine features stunning sound design from Jonathan Wachoru (Outlast) and a serene music score by Adam Klingman of Bay Drive Sound.Oculus Rift Support
On release Caffeine will have full in-game Oculus Rift support by hitting alt+tab while in-game. The main menu and settings menus are currently displaying incorrectly while in stereo mode, this will be patched into the game later on in release week so we can iron out gameplay related issues first.MINIMAL SETUP- Processor: 2Ghz Dual Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1GB Dedicated Graphics Card
- Storage: 5 GB available space
RECOMMENDED SETUP- Processor: 2.8Ghz Quad Core or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: AMD R9 270 or Nvidia GeForce 760 or Higher (2GB+ Recommended)
- Storage: 5 GB available space
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