Aculeata
AgaveStorm Inc. Developer
AgaveStrom Inc. Publisher
December 2024 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews
(0 reviews)
Content update + autosave- new feature: pushable objects
- new puzzle in the Hotel area
- Autosave on entering/exiting dungeon
- For regular saves, default name is "Save"+date time, but you can set your own name
- Various bugs fixed, more bugs added
[ 2024-06-12 08:50:12 CET ] [ Original post ] Aculeata is inspired by old platformer games of early 199x and RPG games of the same era. On top of that mix there is a single unusual feature - the absence of conflict resolution by brutality. That reshaped the world, typical combat practices and weaponry make sense no more, so we had to re-implement fights in the new way. With the exception of interaction with monsters, gameplay is more or less standard: explore the world, jump, climb, fall, talk to NPC, complete quests, collect items.
Some objects, like boxes, are movable: you can pick, carry and put them in place. For example to build a ladder and find the way to otherwise unreachable location.
Monsters will pick you up as if you are a box, carry and throw. You can do the same to them, but you have to grab them from the back. Sometimes, you can jump on top of the monster and use it like a moving platform. You can also make monster throw you in the desired direction.
MINIMAL SETUP- OS: Linux 6.3.8
- Processor: Intel Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 6200
- Storage: 110 MB available space
RECOMMENDED SETUP- OS: Linux 6.3.8
- Processor: Intel Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 6200
- Storage: 200 MB available space
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