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Update #3 is live on Steam! As usual, be sure to restart Steam if you don't see it. It should be about 90MB. If you're not sure, just look at the bottom line of the main menu, it has the update number listed. Full change list below. *Consider everything below this to include possible spoilers* Originally I had planned for this update to include a new game-play path but things got switched up a bit. Still working on it, just not releasing it yet. Such is game development. So this update includes your standard bug fixes and a pretty decent amount of new additions. Some you'll notice, some hopefully you don't. The biggest one that should improve things (but may unintentionally break things so let me know) is a new interaction system. The highlight system, picking up objects, throwing them, etc. is new. It's all behind the scenes stuff so it shouldn't look different. Ideally this corrects some bugs like picking up objects through doors, getting stuck holding items, items clipping through environments, etc. You'll also notice that along with this you can pickup almost all small objects. With this many interactive items a few weird physics things may happen. If you see anything really weird, please let me know. Of course, if you have any issues, questions, or suggestions be sure to post on the forums or shoot an email to help@duel-boot.com. Thanks everyone! Update Log: Definite spoilers! Don't read if you haven't played the game!
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