




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
First of all, I'd like to apologize for the abrupt change in the graphics. I understand why many of you are frustrated about the new changes being implemented without any heads up. That was bad planning on my part, so once again, sorry for that. I wasn't aware that so many of you liked the old graphics more, so I will revert the current version, v2.1.0.0, back to the previous one, v2.0.1.0. Meanwhile, v2.1.0.0 will only be available on a beta branch. I'm still planning on adding the new graphics to the game. However, instead of completely removing the old assets, both stylesthe hand-drawn and the new onewill be updated (including future skins in both variations). v2.0.1.0 and v2.1.0.0 will be separated into different branches until an option to switch the graphics in-game is implemented. I hope we can find a compromise with this solution. For those of you who want to play v2.1.0.0 right now, you have to do the following: [olist]
Graphics
Replaced every graphical asset in the game. I will now also rework the Steam page to reflect the in-game changes. Additionally, I've added a "shrink" animation when a fruit is destroyed and changed the appearance of the Golden Fruits.
Physics
Made some adjustments to the physics system; the fruits are now bouncier. Sometimes, this can cause the fruits to fall unexpectedly, but it can also be beneficial, striking a nice balance. I'd appreciate your input on this.
Melon Slices
Introduced an in-game currency called "Melon Slices," which are obtained after every game. In the next update, I'll add some skins, allowing you to spend them.
Multiplayer Performance
Slightly improved performance in multiplayer, although occasionally, the fruits may glitch through objects (only visually). I would also appreciate your input on this matter. I will continue working on improving multiplayer performance. However, as I'm relatively new to writing network code, it might take some time until the multiplayer experience is entirely lag free.
Multiplayer
It took some time, but the multiplayer mode is finally finished. You can now create or join lobbies through Steam and play against each other. I also added a new fruit type, the "Stone Fruit," to annoy your opponent during multiplayer.
Full Mouse Support
The game now supports full mouse controls. Everything can be done with just the mouse; no keyboard input is needed (though the keyboard is still available).
Background Fruits
The falling fruits in the background can now be turned off (Menu -> Controls -> Slider).
Stats
The stats for the current game and your global stats are now separated into two different menus.
Sorry for the long wait; this took longer than expected. I promise to update the game more regularly in the future and release smaller updates in between if one takes too long to implement. Thanks to everyone for waiting and still playing this game; I hope you enjoy the multiplayer.
Changed the size of the leaderboard to a maximum of 1100. You will see 1000 entries around yourself + the top 100. Also added more font support, now most of your weird names should be visible in the leaderboard.
Fruits can now be moved and dropped with the mouse. I'll be adding full mouse control in the future (including skills and menu controls), but this has been requested a lot so i wanted to implement this right away. Also the bug that has been mentioned quit a few times, where 2 fruits would overlap, but not combine is now fixed and shouldn't be happening anymore.
Sometimes achievements are not being unlocked due to the request not going through to steam, Now the request is send again when the game is opened/closed, that should unlock all missing achievements retroactively.
Bugfix for Leaderboard only downloading +1 additional entry each time.
Took some time, but it's finally here! An online Leaderboard is now available. [previewyoutube=lGFT65xrKIE;full][/previewyoutube]
Hotfix for a bug where the fruit wouldn't drop after a game restart sometimes.
The game now supports the following languages:
Mainly updated the sprites and changed the general looks of the game. Also replaced the screenshots and video on the Steam page, here's the new video. [previewyoutube=0iapBn3R0v8;full][/previewyoutube] All these changes were from v1.4.1.0, but had to immediately release v1.4.2.0 because of a bug. Changelog
[ 5653 ]
[ 1481 ]
[ 4227 ]