Description
Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
Quotes
“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek
“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming
“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica
“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design
“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun
“Ow My Brain” - John Walker, Rock Paper Shotgun
Parallax is a first-person puzzle game with two overlapping worlds. Weave back and forth between black and white as you try to be in the right place, in the right dimension, at the right time. Use switches, boosters and gravity to help you reach the exit. Can you conquer every mind-bending level?
Quotes
“... Prepare to think well outside the box before facing Parallax.” - Michael Lawson, Piki Geek
“Very few games will leave you mesmerized the way Parallax does...” - Alex Coccia, Greenlit Gaming
“Parallax is a dizzying monochrome nightmare...” - Ben Kuchera, Ars Technica
“That sizzling sound you hear is my brain melting.” - John Pavlus, Fast Co-Design
“Up is down. Down is a watermelon.” - Nathan Grayson, Rock Paper Shotgun
“Ow My Brain” - John Walker, Rock Paper Shotgun
Ninth Patch Round
A couple of levels have different action requirements now after being redesigned. Specifically, B-2 now requires 5, and C-3 now requires 10.
Happy puzzling!
Hello puzzlers!
Here is the ninth update!
- Tweaked level A-2 to be smaller, quicker, and less confusing.
- Redesigned parts of level B-2 to be more focused and more reasonable for its place in the game.
- Redesigned parts of level C-3 to be more focused and less confusing, and removed dead ends from the level.
- Redesigned parts of level D-2 to remove dead ends.
- Redesigned level D-4 to improve visibility and understanding of wiring.
- Removed the spinny laser trap at the bottom of level D-7.
A couple of levels have different action requirements now after being redesigned. Specifically, B-2 now requires 5, and C-3 now requires 10.
Happy puzzling!
[ 2015-04-13 16:51:11 CET ] [Original Post]
Ninth Patch Round
A couple of levels have different action requirements now after being redesigned. Specifically, B-2 now requires 5, and C-3 now requires 10.
Happy puzzling!
Hello puzzlers!
Here is the ninth update!
- Tweaked level A-2 to be smaller, quicker, and less confusing.
- Redesigned parts of level B-2 to be more focused and more reasonable for its place in the game.
- Redesigned parts of level C-3 to be more focused and less confusing, and removed dead ends from the level.
- Redesigned parts of level D-2 to remove dead ends.
- Redesigned level D-4 to improve visibility and understanding of wiring.
- Removed the spinny laser trap at the bottom of level D-7.
A couple of levels have different action requirements now after being redesigned. Specifically, B-2 now requires 5, and C-3 now requires 10.
Happy puzzling!
[ 2015-04-13 16:51:11 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 10.10+
- Processor: 1.4 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Shader Model 2.0 compatible
- Storage: 150 MB available space
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