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Gather your party for epic adventures before Sword Coast Legends disappears forever at the end of December, 2017!
Purchase Sword Coast Legends now at 67% off and receive the Rage of Demons DLC for free. Our publishing contracting is ending, but although Sword Coast Legends will no longer be available to purchase after December, its multiplayer servers will remain live indefinitely.
Gather your party for epic adventures before Sword Coast Legends disappears forever at the end of December, 2017!
Purchase Sword Coast Legends now at 67% off and receive the Rage of Demons DLC for free. Our publishing contracting is ending, but although Sword Coast Legends will no longer be available to purchase after December, its multiplayer servers will remain live for an indefinite, unspecified, amount of time.
Fixes:
We have a few fixes coming your way today:
Venture into the depths of the Underdark, through the trading outpost of Mantol-Derith, and fight alongside the legendary Drizzt Do’Urden!
Rage of Demons is a free DLC expansion for Sword Coast Legends that includes hours of new story content;
new Dungeon Master options; a new playable race: Tiefling; and a new playable class: Warlock!
Warlock Features:
We’re back today on http://www.Twitch.tv/SwordCoastLegends at 3:00 p.m. EST with some all new news, gameplay and giveaways. This week we’ll be giving away a few spots in the upcoming Rage of Demons closed beta and, as always, we’ll have developers on hand to answer viewer questions and partake in strange foods from faraway lands.
Have you had a chance to check out Rage of Demons in action? This week we’ll be building a Warlock from the ground up with the help of the audience. Live viewers will have a chance to win some Sword Coast Legends prizes and a chance to gain access to the Rage of Demons Closed Beta. Come join the party!
We’re back on Twitch.tv with an all new look at Rage of Demons and other yet-to-be-seen SCL content. This week members of the development team will be on hand to answer questions, give away SCL goodies and eat forbidden treats from distant lands.
This week we’ll once again be looking at the new Warlock class and live viewers will have a chance to win some Sword Coast Legends prizes. Come join the party!
Just a heads up, we'll be streaming on http://www.twitch.tv/SwordCoastLegends this Thursday, 03/10 at 03:00 p.m. EST.
Is it that time again? Yes indeed! We're back on Twitch.tv this week with a news update and even more Warlock information. Join members of the dev team as they answer questions, give away prizes and eat snacks from far away lands.
This week we take a deeper look at Warlocks and as always, live viewers will have an opportunity to win some Sword Coast Legends prizes. Come join the party!
Just a heads up, we'll be streaming on http://www.Twitch.tv/SwordCoastLegends this Thursday, 03/03 at 03:00 p.m. EST (that's a lot of threes).
We’re back on http://www.Twitch.tv/SwordCoastLegends this week with sizable helping of never-before-seen Sword Coast Legends content! Join members of the dev team as we show off Sword Coast Legends on the PS4 for the very first time.
As an extra added bonus, we’ll be taking a sneak peek at the upcoming Rage of Demons DLC and the new playable Warlock class! As always, live viewers will have an opportunity to win some Sword Coast Legends prizes. Come join the party!
Just a heads up, we'll be streaming on Twitch.tv/SwordCoastLegends this Friday, 02/26 at 12:00 p.m. EST which is not our normal day/time.
Come join the party! For the most up-to-date SCL news, follow our Twitch channel and receive an e-mail update when our show goes live!
http://www.Twitch.tv/SwordCoastLegends - Each week the devs answer viewer questions and give away some prizes from the ol' Sword Coast treasure chest. Come join the party and meet other members of the SCL community. If you happen to have missed an episode they're all available in our archives and on our YouTube channel! https://www.youtube.com/channel/UCWP8GOixB74zWHiicg6yIaQ
Greetings, Sword Coast community!
Since the launch of Sword Coast Legends on October 20, 2015, we’ve released two Community Update Packs on schedule. These community packs were entirely free and consisted of highly requested features, such as: playable drow elves, companion skill trees, hundreds of new placeable objects, additional monster abilities, character respecs, and much more ( https://swordcoast.com/content/sword-coast-legends-state-game ). Some elements of CP3, such as the introduction of mod support, were actually introduced earlier than expected.
When we published our State of the Game back in late October our intent was to release another free community update pack in December of 2015. December has come and gone, so where is CP3? At this point, CP3 is currently on hold while the team focuses on the Rage of Demons expansion, which now includes some bits we had originally thought to package with CP3.
We understand that people will be disappointed by this decision, but Rage of Demons is quite large and boasts a brand new adventure complete with new areas to explore, new placeable objects, a new playable race (Tieflings), new creatures, new bosses, new spells, a new playable Warlock class, WASD movement and much, much more.
Apologies for any frustration or confusion this has caused. Development is fluid! Know that the best is yet to come for SCL. We can’t wait to share what we’re working on in 2016!
Here are some new WIP screens of Rage of Demons!
Play Sword Coast Legends for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Sword Coast Legends at 50% off the regular price!*
Set in the lush and vibrant world of the Forgotten Realms, Sword Coast Legends offers an all-new way to enjoy the time-tested magic of playing Dungeons & Dragons as a shared storytelling experience. With a deep narrative developed by a team of long-time industry veterans and a partnership with Wizards of the Coast, the single player campaign of Sword Coast Legends brings the world of Faer n home like never before.
If you already have Steam installed, click here to install or play Sword Coast Legends. If you don't have Steam, you can download it here.
*Offer ends Tuesday at 10AM Pacific Time
*UDATE* Good news, adventurers!
If you’ve been waiting to try Sword Coast Legends or have been longing to form a party and play co-op with on-the-fence friends, we’re happy to announce that for a limited time we are letting absolutely everyone experience Sword Coast Legends free!
The Sword Coast Legends Steam Free Weekend runs from 10:00 a.m. PST on 12/17 to 10:00 a.m. PST on 12/20. From now until Monday 01/04 , Sword Coast Legends will be on sale and offered for a limited time of $19.99.
During the Steam Free Weekend, players have the opportunity to experience all of SCL’s 40+ hour story campaign, delve into more than 1,500 community made modules, or create their own adventures for others to enjoy. The entire game will be open, online and free to play.
Since launch on October 20, we’ve released two free community update packs. These community updates included highly requested features such as playable drow elves, new skill trees, additional monster abilities, character respec, and much much more. If you haven’t had an opportunity to check out our community packs, now is your chance!
Enjoy the free weekend and have a great holiday season!
*UPDATE* We just made a change that should force steam to install the required/missing libraries (very small update). It may require you to restart Steam. NOTE: If your character saved at level 1, please try using the Restore option from the main pause menu after you update Steam. If you're having issues with CP2, please let us know https://forums.swordcoast.com/index.php?/topic/9500-cp2-bug-thread/ Heads up, CP2 is now live! You may need to restart Steam to begin your download - Patch Notes - https://swordcoast.com/content/patch-notes-community-pack-two …
With CP2 on the horizon it’s time for another information filled Twitch Thursday! This week, join members of the Sword Coast Legends Team as they answer questions, take a look at playable drow and some new CP2 features. http://www.twitch.tv/SwordCoastLegends this Thursday 12/03 @ 3:00 pm EDT.
On this week's agenda: We take a closer look at the new playable drow sub-race, reveal more info about CP2, show off how it's sometimes good to be bad, and give away some SCL plunder.
Come join the party on http://www.twitch.tv/SwordCoastLegends at 3:00 pm EDT on (12/03)!
The fine folks at Wizards of the Coast recently ran a contest where fans could win a chance to play Sword Coast Legends with D&D's own Chris Perkins as their dungeon master. The good news is that the module that Chris created for the event is now available for all to enjoy! If you currently own Sword Coast Legends simply log into the game and look for the featured module Knights of the Green Flame by PerkinsApproved.
Enjoy your adventure, and please, let us know which modules we should feature in the coming weeks!
It’s almost time for another Twitch Thursday! This week join members of the Sword Coast Legends Team as they answer questions and look at some of your awesome Community Pack One Creations. http://www.Twitch.tv/SwordCoastLegends this Thursday 11/19 @ 3:00 pm EDT.
On the Agenda:
* Digging deeper into the new companion skill trees
* A teaser of what is coming in CP2: State of the Game
* Spotlight on some great community creations.
* Giveaways and more!
*UPDATE* -- I just wanted to let you all know that the cantrip bug has been squashed and is now live - If you see Steam initiate a download, the following issues have been addressed. _______________________________________________________________ Characters suffering from missing cantrips should now find their ability to cast cantrips restored. While this bug was not impacting a large percentage of the player population, we decided it was significant enough to patch. The player stash will now now be available in the player camp in multiple modes. Players wishing to access the player stash in either Dungeon Crawl or a Custom Campaign, should now be able to do so. The popular mountain cabin should once again appear after randomizing the Mountain [A] tileset a few times. Users using Mac should no longer experience strange game-breaking issues. Additional changes were made for modders so that they may now manipulate SCL's loot tables within their custom mods. For additional information on SCL modding, please visit the SCL modding corner - https://forums.sword...odding-corner/ Again, we apologize for any headaches this bug may have caused.
Community Pack One is now live! Here are some patch notes highlighting major changes, additions and fixes coming to Sword Coast Legends. In case you missed the news, Sword Coast Legends will be dropping a number of free content patches in the coming months to enhance the Sword Coast experience for players and DMs alike.
Companion Skill Trees: Players who complete the various SCL companion quests within the player campaign will gain access to unique companion specific skill trees for use on their characters.
The new trees include: Necromancy, Carouser, Stalker, Minion of the Dark, Favored of Sehanine, Shield Bearer, and Deception.
Note: There are slight differences to these trees to avoid duplicate abilities.
Note: A tree is only available if the player’s character is the same class as the companion. For example, you have to be a cleric to get Illydia's tree, or a Wizard to get Hommet's tree.
Note: These new trees are tied to achievements, so anyone who has already done them will be able to immediately use these new trees.
Note: These trees will remain unlocked on a player’s account once they gain access to it.
New Monster Abilities: Over 100 monster abilities have been unlocked for use by the DM.
New ability categories include: Drow, Beast, Undead, Abberation, Goblinoid, Duergar, Cultist, Giant, Gilded Eye, and Demon.
Some memorable abilities include Growth and Troll Regeneration!
New DM Items - Nature Set: Dungeon Masters will gain access to a sizeable blank nature tile to use and decorate as they see fit. It should now be entirely possible for players to create unique wilderness areas.
There are over 170 new nature objects that DMs can place, including…
Bushes: 14 different bushes for use in DM Mode/Campaign Creation.
Rocks: 26 different rocks for use in DM Mode/ Campaign Creation.
Trees: 52 different trees for use in DM Mode/ Campaign Creation.
Logs: 18 different logs for use in DM Mode/ Campaign Creation.
Mushrooms: 18 different mushrooms for use in DM Mode/ Campaign Creation.
Flowers: 20 different flower types for use in DM Mode/ Campaign Creation.
Stone Walls: 11 Different stone walls for use in DM Mode/ Campaign Creation.
Ability Respec: Players will now be able to reset their character’s abilities… for a price.
By visiting the Retraining Dummy, players will be presented with a menu that has each of their unlocked Party Members along with the price to reset that character’s abilities.
As re-specialization is a major decision for every hero, refunding one’s abilities will currently cost 500 gold per ability point spent (Only full refunds are available, you can’t refund a partial number of points).
The re-specialization dummy can be found Inside the Player’s Party Camp.
Player Stash: Is your bag of holding finally getting full? We have a solution!
The existing Guild Chest has now become a Stash for players. Non-quest items the character is carrying around can now be added to this stash and accessed later. The stash has a limit of 100 item slots, but no weight limit. All entitlement items will now appear in your stash when you start the game as well.
The Stash operates similarly to the Vendor UI players are already familiar with. You can double click to add and remove items from your stash. You can also now destroy items from within your stash. Note that these items will be gone FOREVER, so please use with caution.
The stash is account based, allowing players to trade items between their characters if they so wish.
Skill Rolls:Players can now roll skill checks that take their modifiers into effect.
Do you want your players to /roll DEX to jump over a fallen obstacle? Or how about allowing your fighter to /roll STR to shove the obstacle out of the way? Now you can!
Basic Roll is just /roll (rolls a single d20) but There are a multitude of different rolls that players and DMs can use in game to enhance their live roleplaying experience.
BUG FIXES:Hundreds of bug fixes are included in CP1 including, but not limited to the following...
Fixed being able to use the world map to travel between levels at any point.
Fixed custom Mercenary Leaders reverting to a character named Bronn(while Bronn is gone for now, he will likely return... with a vengeance).
Fixed bug that caused a blocker in the “A Trader’s Fate” sidequest that occurred in co-op.
Lowered the default frequency of character barks on action/movement.
Fixed double fade issues in numerous conversations.
Fixed bug where Illydia could disappear from the party (goodness gracious!)
Fixed bug where user could get double gold when they sold or bought an item which caused their gold amount to go negative and then never be able to buy anything again.
Fixed issues with restore points causing potential blocks in quests.
Fixed bug where if an attack is still hitting enemies when the player dies it respawns, the enemy aggros on the player..
Fixed issue where longer quest conversation text could cover a client’s Continue button
Fixed issue where the title would enter an unresponsive black screen when user clicked reload after a party wipe occurred and auto-saving was turned off.
Fixed bug where secret doors could be highlighted before they were perceived by players.
Fixed nav issue where players could get stuck on the ruined tower in Luskan Gates
Fixed blocker in co-op story mode which happened in “The Contact” quest which occurred after completing “Defeat the Gilded Eye Members” objective and speaking to Soronil.
Fixed the issue where every Duergar townsperson was set as a vendor in DM mode
Fixed issue where the UI would not update after changing the hotkeys for abilities on the quickbar.
Fixed issue where an ambush trigger on specific tiles had collision
Fixed issue with Howl at the Moon quest where if you are stealth by the alpha wolf and click on the cart the quest breaks.
Fixed issue with The Special Pie in the “The Dented Amulet Quest” not being marked as a quest item, potentially allowing the user to sell it.
Fixed bug where “Chaos Breaks Loose” quest doesn’t update if the user enters Luskan from the Sewer.
Fixed issues with quest icons appearing before/after they should in a small number of places.
Fixed bug where clients would not see conversation when opening portal in Rhylfang’s Lair
Fixed the bug where clients could not access Golgamann’s shop
Fixed bug where Hommet’s Melf’s Acid arrow could not be used on the gate to the sewer.
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