Shroud of the Avatar: Forsaken Virtues
Portalarium Developer
Portalarium Publisher
2018-03-27 Release
🎹🖱️Keyboard + Mouse
Mixed
(3103 reviews)
The Game includes VR Support
Public Linux Depots:- Shroud of the Avatar: Forsaken Virtues Linux Depot [13.28 G]
Release 34 Patch Notes: September 29, 2016Release 34
Welcome to Shroud of the Avatar: Forsaken Virtues Early Access Release 34! Notes on what is in this release are available
here.
September 29, 2016
Build Number 483 4:00 PM CDT
- Changed name from "Letter_Default" to "Letter Default"
- Fizzle rate on Bone Armor changed to be half way between Leather and Chain
- Fixes to Black Arrow dialog and barks
- Vyncent the Ardoris castle guard now responds to name requests
- Interrupt fishing when taking damage.
- Can now equip One Man Bands on Female Avatars
- Fixed being able to cast friendly spells on dead friendlies.
- Changed reticle to use friendly target icon for all friendly targets, not just ones that have an interaction.
- Fixed display time on effects for skills to display properly (ex. Discharge)
- Fixed music in front-end screens
- Fixed Stovepipe hats creating bald spots
- Fixed list filter input field bug - enter key now submits the input instead of adding a new line character
- Cleaned up leg (a little bit) on female field dressing. Arm no longer intersects thigh.
- Fixed one man band hats and shirts floating and texture issues
- Fixed Abigail in Soltown referring to Charlotte's location.
- Crank mechanism added to Ornate 5 Piece One Man Band
- Fixed Ice Field visuals to center on targeted area properly
- Set crafted gravestones to be POT decos
- Fixed Avatars not updating for others in the scene when using ladders
- Soltown worm salesman now has his own unique dialog.
- Fixed animation issues with One Man Band
- Ardoris: Added chairs in front of fireplace and set Samael and Kardan up to use them. Moved Fiona. Swapped out table for slightly smaller one, changed its orientation and swapped bench out for single chair. Removed chair interest from Fiona FitzOwen to keep her from trying to take Samael and Kardan's chairs.
- Brittany Central: Fixed incorrectly shifted NPC house. Moved For Sale signs that were blocking doors to some Row Homes.
- South Drachvald Spur: Fix for enemies going inside mountains due to skills that move enemies (Knockback/Gust/Push)
- Recipes for Marching Band Outfit: 2 shirts, 2 hats
- Brittany Sewers & Brittany Graveyard: Fixed teleporter door from crypt in Brittany Sewers to Brittany Graveyard.
- Fixed related crafting flags
- Recipe for Spider Leg Wearable Cloak
- Recipe for Stovepipe Hat
- Added raw meat to butchery merchants
- Fixed Ornate Spider Legs wearable going into Chest slot instead of Back slot on Female Avatars
- Fixed "E" interact hotkey bug - Now we only perform a Take All for open loot containers and chests on lots, not for open containers nested in the player's backpack
- Auto attack now only happens for creatures that are hostile toward you, or are your selected target.
- Fixed decoration issues with Edelmann benefactor house.
- Fixed shutters eclipsing window panes in Rowhouses.
- Brittany Wharfs: Covered up hole in terrain.
- Fixed visual bugs with Elven 3 and 4 story Rowhouses.
- Fixed missing stair collision in Stucco two story w/ alcove Rowhouses.
- Fixed impassable space in Aerie tavern
- Estgard: Fixed terrain bug preventing you from accessing bridge.
- Fixed taming over a summoned pet - now removes summoned pet
- Fix for Accordions not showing up on character sheet
- Trophy Heads: Added Bear & Wolf Trophy Head recipes and those creatures now drop specific heads for the trophy decorations
- Necropolis Entrance: Removed invisible wall
- Crypt of the Avatar: Fixed bug where if you chose "Start on World Map" on return it would send you to Hidden Vale instead of Novia
- Kingswood, Shadowmist, Highiron, Lochfield, Greyacre, Greystone, Holtrot, Righ Inis, and Valemark: Flattened player lots in 5 locations.
- Owl's Nest Mine: Pushed table closer against wall to fix stuck spot
- Fixed some typos on Wax Cylinders for Custom POT music for Rat's Nest
- Players who purchased the "Ornate Stone & Wood Large Fireplace/Chimney" set should now start getting it
- Fixed Lamp SFX generators to be 3D so they would not play on load and not create random loud noises during game play
- Adjusted albedo color on guards, which was dimming materials too much
- Added footstep events to bow run cycles so there are now footstep sounds for bow combat
- Updates to Names Blacklist
- Moved ladder in 3 story Viking Rowhouse to more realistic position.
- Recipe for Training Dummy
- 2016 Spooky Soundtrack
Known Issues
- Some items listed in the R34 instructions are not in the game yet including:
- New POT templates in the POT Submission Form
- Stone Ruins (recipe and Add-Ons)
- Bagpipe Recipe
- Some of the Fireplaces (Add-Ons)
- Ornate Marching Band Shirt and Hat (Add-Ons)
- Ornate One Man Band (Add-On)
- Ornate Accordion (Add-On)
- Ornate Spider Leg Wearable (Add-On)
- 3 and 4 Story Elven Row House Bundles (Add-On)
- /sigh emote learnable from NPC
- 2016 Jack O Lanterns and Masks (Add-On)
- Zombie and Ghost Pets (Add-On)
- Elf Mask (Add-On)
- Spider Web Cloaks (Add-On)
- Dead Trees (Add-On)
- Gallows (Add-On)
- Dungeon Iron Cages (Add-On)
- Oracle Confessions don't work in POT Confirmatories
- Various visual anomalies with all versions of the One Man Bands
- Various issues with Sound Effects and Music (sfx not effected by volume sliders, odd popping noises, no music in main menu, etc)
- Portable Aetheric Amplifier (aka Headphones) will sometimes stop working
- AMD A8 Graphics Chipsets do not work with Unity Games including Shroud
- Crafted Street Organ does not work
- Fire Arrow icon not visible in tutorial
- Using the Mirror on Isle of Storms can crash sometimes
- Novia Overworld rework has introduced various stuck spots, incorrect collision and “exit into the air” issues
- Some UI text is not wrapping correctly
- Rain is coming through the roof of some buildings
- The new Targeting system still has various issues that need fixing
- Pathfinding is breaking in some houses and basements
- Local chat is failing in some situations
- Many SFX are not properly tied to the sound volume controls.
- Lighting and fog levels are still being tuned to work with the new weather system, expect anomalies
- Death and Resurrection do not work properly in the team arena
- Water lots in Dynamic Player Owned Towns can currently only be placed along shorelines, not on docks
- If your video drivers are out of date characters will appear as if they are covered in triangles.
- Some cities are experiencing performance spikes
- Some pledge, add on, and stretch goal items have not yet been built and/or do not yet have tech support.
- The update to Unity 5 caused a host of general texture and lighting related issues, and not all of these have been resolved.
- Distant tree billboards may have a white outline that is especially noticeable at night, and some trees may shimmer with white at night.
- Skin tone will sometimes not match properly on different parts of the body
- ALT key can no longer be bound. This was necessary to re-enable quick self cast with ALT
[ 2016-09-29 20:51:35 CET ] [ Original post ] WARNING: THIS GAME IS EARLY ACCESS PRE-ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME VIA CROWD FUNDING, BUG TESTING, AND FEEDBACK. PLEASE ONLY PURCHASE IF YOU ARE ALSO PREPARED TO HANDLE PERIODIC WIPES, SERIOUS ISSUES AND INCOMPLETE CONTENT. PLEASE READ THE NEGATIVE REVIEWS PRIOR TO PURCHASE, MANY OF WHICH WARN YOU OF THE CURRENT UNFINISHED STATE OF THE GAME.
SUMMARY:
Shroud of the Avatar: Forsaken Virtues is a new type of third person fantasy RPG that combines a single player narrative with a sandbox MMO. It is being created by a team that includes:
Richard "Lord British" Garriott the creator of the
Ultima series,
Starr Long the original Director of
Ultima Online, and
Tracy Hickman the author of the beloved
Dragonlance Novels and
Dungeons & Dragons modules.
- Episodic Content: Shroud of the Avatar will consist of five episodes that will tell a series of virtue based stories created by Richard Garriott and Tracy Hickman. All supported by a series of prequel novels starting with Blade of the Avatar. Forsaken Virtues is the first episode (this is what you are purchasing access to).
- Single Player Offline Mode: Players will adventure through over 40 hours of story in an interactive world where their choices have consequences, ethical paradoxes give them pause, and they play a vital part in weaving their own story into the immersive world and lore surrounding them.
- Selective Multiplayer Modes: If you want to go through the story online you can play with everyone in a single world with three different online modes (Single Player, Friends, and Open).
- Classless Character System: Vast customization options with hundreds of skills and spells in over 20 different skill trees.
- Skillful Combat: A new way to prepare and fight in an RPG by building custom decks of skills and dynamically activating them in combat.
- PVP: Consensual with Open PVP flags, zones, and Guild Warfare.
- Player Housing: Non instanced, finite, and embedded in the world with multiple group living options.
- Player Driven Economy: Deep crafting system where the best items are made by players and player items are the main source of loot found in the game.
- Pay Once to Play: No subscription fees. Each episode (released approximately annually) is a one time fee and everything in the game can be purchased with in game gold that can be earned (except for some exclusive backer rewards).
- Social: Full Guild System, Highly Active Community and Player Owned Towns.
- Crowd Sourced & Funded: Support the project by contributing content (and receive compensation) or by pledging (and receive exclusive rewards).
- Open Development: Players help shape the game by giving feedback on monthly early access releases, videos, weekly updates, blog postings, forums, chat, etc.
DEVELOPMENT ROADMAP
Shroud of the Avatar: Forsaken Virtues is currently in pre-alpha so there are a lot of features and content still to be built. Even the current content needs polish and balance. On the third week of every month we release a major update to the game that includes new features, new content, and bug fixes. We update the schedule for these on a quarterly basis with a final update for each release the day before it goes live.
Current Version
- Housing: Purchase property and a wide variety of buildings to place there. These can be customized with hundreds of items (paintings, crafting stations, chairs, tables, food, plants, fountains, statues, lights, etc.). Players can also set permissions that allow them to share this property with other players. Higher level pledges begin the game with property and house deeds. (Find out more at www.shroudoftheavatar.com)
- Crafting: Gather and refine resources to craft a wide variety of objects including weapons, armor, potions, food, and furniture.
- Player Trading: Trade with each other for items or gold.
- PVP (Duels and Zones): Fight other players in Open PVP zones of the map or 1 on 1 duels in any location.
- Dual Scale Map: Explore the world by walking across a map (aka The Overworld) like old school RPGs with random and roving encounters mixed among named points of interest.
- Combat and Magic Skills: We have over 100 skills in a wide variety of combat and magic schools including Blades, Fire, Water, Life, Polearms, Shields, etc.
- Multiple Online Modes: Play how you want in one of two modes: Single Player Online or Open Multiplayer Online.
- Character Customization: Customize your character's facial features, hair style, hair color, facial hair, skin tone, and gender. Also express yourself with a vast array of different gear that when equipped shows on your character. (cloaks, armor, weapons, hats, tools, torches, etc.)
- AI Behaviors: Archers will try to maintain distance, warriors will try to surround you, Liches will summon skeletal allies, and villagers will turn on lights when night falls.
- Advancement: As you gain experience fighting and questing you gain levels which give you skill points that you can use with a trainer to purchase new skills or to raise your attributes.
- Hint System: Each time you attempt something for the first time a hint will appear with basic instructions (this can be disabled in options)
- Fully Interactive World: Every attempt is made to make the world respond to you. All the lights you see can be turned on and off, doors can be opened/closed/locked/unlocked, objects can be taken from shelves/tables/etc.
- Dynamic Lighting: Time of day changes as you play along with all light sources casting light in a realistic fashion.
- Summoned Allies: Certain schools of magic can summon allies including Ice Elementals, Fire Elementals, Liches, and Skeletons.
- Control Points: Grab control of Vertas Pass and see how long you can hold it against ever increasing waves of Dark Elves.
- Emotes: Express yourself with a wide variety of emotes including dances, bows, laughs, bows, yawns, etc.
- Guilds: You can form or join a guild
- Banks: Store all your gear and loot when it gets too heavy to carry around.
- Character tied to Pledge: All versions of the game (aka pledges) come with special rewards (gear, houses, titles, emotes, etc.).
- Player Owned Towns: Players can purchase and customize from templates their very own town.
- Player Vendors: You will be able to set up NPC vendors to sell the goods you have crafted or found adventuring.
- Player Made Books: Write your own book in the game and pay in game gold to have it published widely.
- Dye-able Gear: Customize your gear by changing the colors.
- Crowd Sourcing Create content for the game (music, sound effects, and art) and be paid for it.
Future Updates
- Story: A rich narrative that presents you with complex moral choices will come online closer to launch.
- More Scenes: Many additional scenes will come online including cities, dungeons, deserts, arctic areas, swamps, fortifications, battlegrounds, etc.
- Performance: Continued optimizations as well as sophisticated fallback routines will greatly improve performance.
- More Magic & Combat Skills: More skills will be coming including the Chaos Magic School.
- Localization: Support for multiple languages.
- More Creatures: More creatures along with multiple variations and new behaviors.
We estimate reaching a Beta version with all features and content sometime in the first half of 2016. All features and plans listed here are subject to change. We may modify, add or remove features as we see fit during the development process.
Website for more information:
www.shroudoftheavatar.com MINIMAL SETUP- OS: Ubuntu 12.04 or newer officially but most linux flavors supported
- Processor: Quad Core 2.4 GHz or fasterMemory: 12 GB RAM
- Memory: 12 GB RAM
- Graphics: DirectX 11 Compatible NVIDIA 960 / AMD 560Network: Broadband Internet connection
- Storage: 30 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or newer officially but most linux flavors supported
- Processor: Quad Core Processor 2.8GHz or fasterMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: DirectX 11 Compatible NVIDIA GTX 1070 / ATI Radeon HD 5870Network: Broadband Internet connection
- Storage: 30 GB available spaceAdditional Notes: Performance significantly improved with an SSD
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