




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Fixed a bug with Chinese localizations that was generating blocks.
Fixed a bug that generated freezes in Mac. Welcome back Mac friends!
Fixed a bug with effects that reduced the Clock cost of cards, making them to go negative sometimes.
Adjusted camera panning speed with WASD keys.
Fixed a bug where Watcher costs were being added twice.
Fixed a bug where the tutorial sometimes started from an incorrect step.
Fixed a bug where some deactivated elements got highlighted anyway.
Adjusted position of the Tutorial box in Combat.
Fixed some visual problems with Japanese card texts (a few errors may still be present and will be fixed soon).
Cards can be played by targeting the enemy model!
Now there's a way to reveal the Core Node, but we won't spoil it
Now enemies scale properly after Alarm Level 7.
Driver rewards are now skippable.
Grid borders are now noticeable when zooming out.
Recycler won't count Decompiled cards anymore.
Recycler now shows cards in alphabetical order, except for Decompiled cards that are shown at the end.
New post processing effects were added to improve the overall visuals.
Added new animation when Ursa interacts with Nodes.
Added new animations when the player gets hit in combat.
Added a step in the combat tutorial that teaches how to target enemies properly.
Added missing UI localizations in Simplified and Traditional Chinese.
Removed the Watcher description box from Nodes that are not affected by a Watcher anymore.
Visual and performance upgrade to tooltips.
Continued to incrementally improve the sound, art, effects and environments.
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