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Hey folks! I've started a YT series / podcast where I have casual chats about game design concepts and structures like metroidvanias, player-driven puzzle solving, worlds-within-worlds and more So far I've been chatting about game design ideas at large, but I'll also be doing some deep dives into Dream of the Star Haven's development. So if there's anything you'd like to see or know about it then let me know! Check out the YT series here
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