Each step matters in this high-stakes first-person parkour platformer, as falling means losing progress. Overcome dynamic obstacles like moving platforms and anti-gravity fields. Discover shortcuts to reach the summit faster, but beware, the climb demands mastery. Will you conquer the ascent?
Precision Platforming:
Embark on a quest where every step matters. Traverse between floating blocks with exact precision, highlighting the importance of accuracy in your bold ascent.

Falling and Losing Progress:
Feel the tension as you teeter on the edge - every fall means losing hard-earned progress. The stakes are high, and the consequence of a misstep is a setback you'll strive to avoid.

Mastering Environmental Challenges:
Master dynamic obstacles that test your agility and wit. Adapt and overcome as you face moving platforms, bounce pads, and anti-gravity fields - evolving obstacles standing between you and the summit.

Finding Shortcuts:
Uncover hidden paths and shortcuts, strategically navigating the ascent for a faster and more efficient climb. The journey becomes a puzzle as you explore ways to outsmart the climb and reach the top with speed and finesse.

Precision Platforming:
Embark on a quest where every step matters. Traverse between floating blocks with exact precision, highlighting the importance of accuracy in your bold ascent.

Falling and Losing Progress:
Feel the tension as you teeter on the edge - every fall means losing hard-earned progress. The stakes are high, and the consequence of a misstep is a setback you'll strive to avoid.

Mastering Environmental Challenges:
Master dynamic obstacles that test your agility and wit. Adapt and overcome as you face moving platforms, bounce pads, and anti-gravity fields - evolving obstacles standing between you and the summit.

Finding Shortcuts:
Uncover hidden paths and shortcuts, strategically navigating the ascent for a faster and more efficient climb. The journey becomes a puzzle as you explore ways to outsmart the climb and reach the top with speed and finesse.

1.05
New Features
- Added Fly Mode to practice mode with a rebindable button.[/*]
- Jumping with the scroll wheel is now enabled by default alongside the rebindable jump button.[/*]
- Option to display milliseconds on the timer.[/*]
- Added a link to the Blocky Ascent Speedrun Leaderboard in the leaderboard tab.[/*]
- Version number is now displayed in the pause menu.[/*]
Bug Fixes
- Improved performance by fixing various bugs.[/*]
- Fixed an issue where custom keybinds wouldn't apply after restarting the game.[/*]
- Fixed a bug where sensitivity was affected by FPS.[/*]
[ 2024-09-20 14:50:37 CET ] [Original Post]
1.04 Physics Overhaul & Movement Improvements
What does this mean?
As always, I appreciate your feedback! If you notice anything strange or run into issues, let me know via the in-game feedback form.
Happy climbing!
Physics Update Tick Rate Increased
The physics update tick rate has been changed from 50 to 150.What does this mean?
- Smoother Movement: Character movement is now more responsive.
- Improved Collision Accuracy: Fewer issues with falling through floors or getting stuck in objects.
- Better Bunnyhopping: Youll lose less speed during bunnyhops, as less time is spent grounded between jumps.
- Trampoline Adjustments: Trampolines now preserve your current speed more accurately instead of giving a speed boost randomly.
Map Adjustments
- Updated the map to account for the new movement system. Some jumps and sections that were previously unreachable with the new physics have been adjusted.
Other Improvements
- Camera Smoothing: The camera has been smoothed out to reduce the shaking when walking into walls, making for a more comfortable experience.
As always, I appreciate your feedback! If you notice anything strange or run into issues, let me know via the in-game feedback form.
Happy climbing!
[ 2024-09-17 15:23:06 CET ] [Original Post]
1.03
- Fixed some areas where it was possible to fall through the floor
- Adjusted the difficulty of the dropper
- Slightly adjusted an anti-gravity field near the end of the game
- Fixed lighting issues
[ 2024-09-14 14:02:14 CET ] [Original Post]
1.02
Fixed a bug where jumping on ice platforms wasn't possible with "Hold Jump" disabled
[ 2024-09-13 22:11:59 CET ] [Original Post]
Minimum Setup
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- Storage: 300 MB available space
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