
Spiritfall combines tight Platform Fighter combat, nimble movement, and Roguelite mechanics into one!
Traverse dangerous regions and unleash deadly combos through a randomly generated map.


The divine spirits offer powerful blessings that enhance your abilities in combat, discover your favorite abilities, and experiment with unique builds.

Death is only a temporary setback, reawaken stronger than before at the Sanctum and continue your adventure. Use the resources you gathered to upgrade your skills, unlock unique powers, and equip mighty weapons.

NPCs can be encountered throughout your journey, some will even return to the Sanctum and help you on your quest. Others may not be as friendly...

New content and features are added regularly as we polish and improve upon the game based on your feedback! Follow the game's development by joining our Discord server or newsletter.
Version 0.8.14 - Hotfix
Bug Fixes:
Balance Changes:
- The chance to find tribute rooms has slightly increased. A minimum of one Tribute room is now guaranteed in a run.
- Unyielding Fire: Health threshold increased to 30% (from 25%). Cost reduced to from 2 to 1.
Bug Fixes:
- Tried to solve some bugs related to undetected GameCube controllers and other unrecognized devices. Will probably need some more work.
- Fixed an issue that prevented instant charge from adding meter charge to the Wintertide mask ability (Mask of Mishved).
- Fixed a visual error that caused the Health Emergency challenge to display 50% instead of 40% health reduction in its keyword description.
- Minor visual fixes and tweaks.
- Fixed some cases in which duplicate rewards could be obtained by exiting and reloading the run.
[ 2023-07-02 14:37:55 CET ] [Original Post]
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