
Ego, whispered between hands as the 'Starshine Ranger' at home and throughout the region. A shattered woman who by steel, defends those she cares for from the ceaseless blasts of entropy and intra-human deception that lay within the city below them and the world beyond. Check out In-depth cinematics and world-based story telling to piece together a picture of a dark low-tech neo-medieval future that has befallen mankind.
> ADDED: Audio Implementation
> ADDED: Training Mode
> ADDED: Mordhau Stance
> ADDED: Mordhau Special Attack (Side > Back > Force)
> ADDED: Converse system. Can talk to any targeted character.
> ADDED: New NPC in training mode.
> ADDED: Charge Out, Most attacks can be enhanced by holding FIRE after attack has started. Both meter and charge are required and expended upon use.
> ADDED: Lock Down: Double Tap, STRAFE, PROWL, or FIRE to toggle on those master states.
> ADDED: Prowl Force Side
> ADDED: Prowl Force Back
> ADDED: Aerial Kick Forward
> ADDED: Aerial Force Neutral
> ADDED: New Super Kick Spin Attack. FSFS K
> ADDED: New Special Kick DP Backwards.
> ADDED: New functionality to all NPCs
> ADDED: New Back standing form + follow up. Moved existing uppercut to prowl back.
> ADDED: Charge jump. (PROWL>FIRE while in Pounce)
> ADDED: Skate attack to forward special kick Attack tree. (Back > Kick (after 2nd attack))
> ADDED: Steam cloud integration.
> ADDED: One way platform system.
> ADDED: Main Menu system.
> ADDED: Persistent Configuration Settings.
> ADDED: Persistent Rank.
> ADDED: Compass to HUD
> ADDED: Character "Banking" rotation based on angular and movement speed.
> ADDED: Age gate on startup.
> ADDED: Photosensitive mode.
> ADDED: Button to New Game menu to skip cutscenes
> ADDED: Button to New Game menu to reset Ranks
> ADDED: Proper Ego recovery state
> ADDED: More Clothing options to config menu
> ADDED: Audio log ques for log entries
> ADDED: Notes section to INFO page.
> ADDED: Classic clothing option.
> ADDED: Headband option
> ADDED: Facial cloak option.
> ADDED: Kabuki option
> ADDED: Fundoshi option.
> ADDED: Choker option.
> ADDED: Leg weights option.
> ADDED: Shin and arm armor option.
> ADDED: Glasses option.
> ADDED: Scarf Option
> ADDED: Near / Far Strafing Mechanic
> FIXED: Footstool loop. Added forward velocity to move player from re-footstooling.
> FIXED: Config menu not displaying correct text.
> FIXED: Grounded enemies being launched upwards when attacked with attacks with no launcher.
> FIXED: Grab system not positioning and attacking victim correctly.
> FIXED: Box arch object hitbox parameters
> FIXED: UI clipping errors
> FIXED: Hit victim spinning horizontally.
> FIXED: Parry system from not working.
> FIXED: Grabbing target not being in correct position
> FIXED: UI buttons not working if camera was moving.
> FIXED: Attacking hitboxes being able to hit from any distance glitch.
> FIXED: Tether Yank target not being held properly.
> FIXED: Force Low Command Grab not looking/functioning well.
> FIXED: All command grabs to rotate to target correctly
> FIXED: Certain input buffer motion commands being difficult to input.
> FIXED: Headbutt and knee pommel's not animating and hitting correctly.
> UPDATED: Overhauled entire health system. Was too complex before, has been simplified
> UPDATED: CrossComs general overhaul.
> UPDATED: Ego model, too many improvements to list.
> UPDATED: All attack states and attack parameters have been reworked.
> UPDATED: Now when grabbing someone in the air, state will override into supplex.
> UPDATED: Hitbox attack registry overhaul. All attacks land more reliably.
> UPDATED: Adjusted Force hitbox size. Easier to land all force attacks.
> UPDATED: AI no longer walks towards player if is too close.
> UPDATED: Aerial yank destination position.
> UPDATED: Lighting parameters, shadow quality increased.
> UPDATED: Global font type.
> UPDATED: Main menu, placed Elements at top to allow for more screen real estate for pop up windows.
> UPDATED: QC-S>F Blast visual to be more thin and elongated. Updated Animation.
> UPDATED: Adjusted camera lock on speed to be faster.
> UPDATED: Ego CYCO.LOG Icon
> NOTE: Expect consistent audio implementation from this point forward.
> NOTE: There are too many additions, fixes and updates to list, many have been undocumented.
Minimum Setup
- Processor: Intel Core i7-8750H CPU 2.20GHz Equivalent
- Graphics: NVidia Geforce GTX 1050 EquivalentSound Card: DirectX 9.0c compatible sound cardAdditional Notes: A free demo has been provided. if your system can run the demo. it will likely be able to run the full game.
[ 6520 ]
[ 2504 ]
[ 4798 ]