Features
- A story campaign with at least 6 Different Levels (there's 11)
- An Endless mode for replayability with 6 different ships to unlock
- A story told with branching dialogue paths
- Full controller support, cloud saves, stats, and achievements
Gameplay
- Implemented an alternate fire mechanic on most ships
- Rebalanced all ship weapons
- Added a "retry" button to the game over popup
- Added a new big wall with guns as a level in Endless
Effects
- Added glow effect to projectiles, effects
- Added particle effects to wormholes
- Added player hit, continuous laser sound effects
Options
- Implemented options to enable/disable particle trails and glow effects
- Added SFX volume slider
Bug fixes
- Fix achievements being spammed when you change profiles
- Make mines actually do splash damage (whoops)
- Fixed multiple particles never being disposed
- Fixed certain enemies and projectiles never despawning
- Fix big explosion sound being too big and explosive
- Fix resolution/windowed options being the wrong size in game
- Fixed level 9 cops travelling across time to be in level 10
Next update will feature more levels in Story mode!
Minimum Setup
- Processor: 2.0 GHz ProcessorMemory: 1 GB RAMStorage: 100 MB available space
- Memory: 1 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
[ 6419 ]
[ 2200 ]
[ 4325 ]