5-on-5 basketball that is a cross between arcade and simulation basketball, reminding you of the 8 and 16-bit era games you loved but with added modern features and quality of life enhancements. Leave your all on the floor and lead your team to a title or build a dynasty to last years in the franchise mode. Fast-paced game play, detailed stats, franchise mode, fully-customizable rosters, and much more!

FEATURES

FEATURES
- Deep single player modes
- Multiplayer gameplay - local or online
- AI with basketball intuition
- Easy to pick up and play
- Create your own team: custom logo, name, roster, arena/floor.
- Fully-realized franchise mode - draft new players, develop them in a developmental league, manage contracts, trades, player aging, player morale, and more…
- Charming retro pixel graphics
- No pay to win
- Most everything can be customized: length of a game, length of a season, fouls on/off, salary cap on/off and more.
Development Update - Devlog # 3
It took almost a complete rewrite, but I have been able to get online networked multiplayer working, along with more UI work, I hired a composer and got a track for my main menu with more to come. I created a play designer that is built into the game. I added CPU v CPU mode. And finally, I talk about the push toward a public demo release and what is still needing to be done before that can happen.
[ 2023-04-15 02:34:27 CET ] [Original Post]
Minimum Setup
- OS: Any distribution
- Processor: Intel Core 2 Duo E8400Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8200M G
- Storage: 100 MB available space
Recommended Setup
- OS: Any distribution
- Processor: Intel i3+Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 6200Network: Broadband Internet connection
- Storage: 100 MB available space
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