
Hey everyone,
After months of hard work, I'm excited to share that my new game, Incremental Town RPG, is finally out!
Get it now on Steam
https://store.steampowered.com/app/2895430/Incremental_Town_RPG/
[FIX] Fixed coin produton pipeline not working properly
[ENH] UI elements aligment fixed
[ENH] Included more instructions on how to play the game
Preview Updates
October Update v1.1.18
[FIX] Fixed Button not working sometimes when clicked
[ENH] Included some instructions to explain how the features work
[FIX] Fixed Achievement Window
[FIX] Fixed some fonts sizes
[FIX] Fixed Button not working sometimes when clicked
[ENH] Included some instructions to explain how the features work
[FIX] Fixed Achievement Window
[FIX] Fixed some fonts sizes
Hello folks,
In this update I improve the overall text readability and scalability
Hello folks,
I made this chart to show you the strengths and weakenes from one monster elemental type to another. Hope it helps.
Best Regards,
Hello folks,
There is a new version available in Develop Branch including in the islands the monster remaining to catch to complete your collection.
[ENH] Included an option in combat to enable/disable the use of elemental runes
[FIX] Fixed Giga Lotus Flower not healing monster
[FIX] Fixed Steam achievements not unlocking
[FIX] Fixed some monsters images not showing
Hello everyone!
I'm very happy to announce the release of the v0.92.03. In this new version you will find the following content:
5 new Islands to Unlock
- Ghostland Island
- Ancient Island
- Underworld Island
- Skyworld Island
- Elite Island

20 new monsters to battle and capture

Many QoL improvements


4 New Lotus Flowers to recovery monsters HP faster

11 New Achievements

Hi everyone,
I'm excited to announce that I'm working on an update that will include the following features:
- Make combat more idle by allowing players to minimize the combat window.
- Allow players to directly engage in combat with monsters that they have already defeated.
I hope you're as excited about these new features as I am! I'll keep you updated on the progress of the update.
Best regards,
Romulo Lima
[NEW] Added +1 button to increase background automations.
[FIX] Fixed modal window content for windowed resolution.
[ENH] Tutorial organized by subjects.
[FIX] Fixed error when opening the game on MacOS.
[FIX] Corrected some automation names.
[HOTFIX] Fixed NaN error when selling Super Lotus Plant
[ENH] Tutorial area easier to understand
[FIX] Fixed retroactive storage issue
[NEW] Re-introduced the Hammer and Mintmaster automations to the game
[ENH] Balanced the gold and coin storage
[ENH] Some simple game effects included
[FIX] Fixed wrong cost calculation of automatic coin crafting
Re-introduced Golden Bar and Coins automations in DEVELOP BRANCH
[h3]Update Notes
[/h3]
[NEW] Included items to make the game more idle-friendly, such as:
- Super Lotus Plant and automations
- Craft Elemental Runes automatically
[ENH] Added information on the amount of healing items' effectiveness
[FIX] Added an option to open the inventory at any time by pressing 'i'
[ENH] Removed the bounce effect in captions
Previous Update
August Update - v.0.50.54
[FIX] Fixed the plant-automation
[NEW] Included new multipliers in the inventory
[FIX] Fixed the plant-automation
[NEW] Included new multipliers in the inventory
Hello folks,
I wanted to inform you that the Iron automation is now available in the Develop Branch
I'm already working to include automations for Elemental Runes.
GG,
[FIX] Added support for older save files.
[ENH] Included a game over message.
[ENH] Made numerous UI improvements.
[FIX] Auto-planting now functions properly after restarting the game.
Previous Updates
August - Update v0.5.47
[ENH] Improved the design of Museum UI
[ENH] Enhanced Monsters Selection UI and Combat UI
[NEW] Introduced 4 new initial monsters (2 Earth and 2 Water) to allow Water Monsters to evolve faster in the early game.
[ENH] Improved the design of Museum UI
[ENH] Enhanced Monsters Selection UI and Combat UI
[NEW] Introduced 4 new initial monsters (2 Earth and 2 Water) to allow Water Monsters to evolve faster in the early game.
Previous Updates
[h3 ]August - Update v0.5.44[/h3]
[FIX] Fixed issues related to Auto-Planting.
[FIX] Fixed issues related to Auto-Farming Lotus Seeds.
August - Update v0.5.43
[NEW] The game is now more Idle-friendly.[NEW] Automation added for collecting Elemental Lotus Seeds.
[NEW] Plant automation is now functioning properly.
[ENH] Monsters now drop more Elemental Essence.
[FIX] Removed notification when auto-planting.
[FIX] Corrected auto-recovery life amount when in battle.
Hello guys,
I wanted to inform you that I've just sent an update, which fixes the issues related to Auto-Planting and Auto-Farming Lotus Seeds.
GG!
[NEW] The game is now more Idle-friendly.
[NEW] Automation added for collecting Elemental Lotus Seed.
[NEW] Plant automation is now functioning properly.
[ENH] Monsters now drop more Elemental Essence.
[FIX] Notification removed when auto-planting.
[FIX] Wrong auto-recovery life amount when in battle
Previous Update
July Update v0.5.33
[FIX] Monster not dying when life is 0 and auto-food is enabled
[FIX] Fixed progress bar glitching
[FIX] Fixed item increment getting more than storage size
[NEW] Included captions to the places on islands
Hello everyone,
I wanted to inform you that the Auto-Producing Lotus Seed feature is now available in the Developer Branch.
GG!
Hello everyone,
I wanted to inform you that the auto-plant feature is now available
GG,
[FIX] Monster not dying when life is 0 and auto-food is enabled
[FIX] Fixed progress bar glitching
[FIX] Fixed item increment getting more than storage size
[NEW] Included captions to the places on islands
Previous Update v0.5.29
[ENH] Improved some text sizes
[FIX] Fixed battle button not working after pressed multiple times at once
[FIX] Fixed missing resources to sell in stores
[ENH] Removed sound when mouse over icons
[ENH] Included captions to the island places
[FIX] Fixed progress bar glitching
[NEW] Included captions to the places on islands
[ENH] Improved some text sizes
Previous Updates
July 2023 - Update 0.5.20
[NEW] Included an option to reduce automations
[NEW] Included some video card support ( only on Beta branch )
[FIX] Some layout fixes
July 2023 - Update 0.5.5
[ENH] Now the game is Idle from the start
[FIX] Fixed missing gold and silver mine
Previous Updates
[NEW] Included an option to reduce automations[NEW] Included some video card support ( only on Beta branch )
[FIX] Some layout fixes
July 2023 - Update 0.5.5
[ENH] Now the game is Idle from the start
[FIX] Fixed missing gold and silver mine
Last Update v0.5.1
[FIX] Fixed the amount of HP the simple potion gives
[FIX] Lotus plant seeds missing in the market
[FIX] Fix Achievements not registering
[ENH] Now the game is Idle from the start
[FIX] Fixed missing gold end silver mine
Last Update v0.5.1
[FIX] Fixed the amount of HP the simple potion gives
[FIX] Lotus plant seeds missing in the market
[FIX] Fix Achievements not registering
[FIX] Fixed the amount of HP the simple potion gives
[FIX] Lotus plant seeds missing in the market
[FIX] Fix Achievements not registering
Minimum Setup
- OS: Linux
- Processor: 2.2 GHzMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
Recommended Setup
- Processor: Intel Core 2 Duo or AMD Phenom II X3 or betterMemory: 1 GB RAM
- Graphics: Nvidia GeForce 8200M G or Radeon HD 4550 or better
- Storage: 500 MB available space
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