A word from Tim Climpy
Hi, I'm Tim Climpy and welcome to my PvP FPS Warfair game. As an expert in military warfare, i decided to collaborate with Common Blob on a first person shooter. I was thrilled to lend my expertise to them. Unfortunately, they seemed to have ignored a lot of what I said, which is disappointing. I dont recall ever using a flamethrower with a grappling hook while parachuting ever. Not in my approximately 40 years experience! Anyway, i digress, I did lend my knowledge, whether they used it or not.
Battle your friends (and enemies?) on 7 maps across the world to see who comes top of the leader board.
Featuring
- Over 200 character customisation options

 - 25+ Weapons - Assault Rifles, Pistols, Snipers, SMGs, Flamethrower, Minigun, shotgun, grenades
 - Modify your weapons to include different Muzzles, Scopes, Grips, Camos


 - 7 Maps
 - Limb removal!
 - Set the time and weather for nighttime conflict, or in the middle of a thunderstorm

 - 7 Gamemodes
- Classic Free-For-All mode
 - Another classic Team Deathmatch
 - Yet another classic Capture the Flag
 - HODL mode where you need to hold the point
 - Gunrace, get a kill with a gun to move onto the next weapon.
 - Kill Confirmed - pickup the bag to confirm the kill and gain the point
 - Escort the Payload - escort the payload to the destination to win, or defend against the other team
 
 - Modify each game mode with game mods:
- Chunk - After every kill you get bigger and stronger, there is no end to how much you can grow
 - Big head - Everyone has a big head!
 - Bouncy-Bouncy - Bouncing platforms are scattered across the maps
 - Zombies - Scatter a load of zombies around the map to give you some more target practice
 
 - Drivable vehicles
- Cars
 - Tanks
 - Planes
 - Helicopters
 
 - Level up and unlock new items, skins, weapons, attachments, camos
 - No in game purchases, just things behind an XP wall!!
 - Some destructible environments
 
                        1.0.21
                        
                        
- Updated frameworks
 - Updated name plates above team members. Also have nameplate fade over distance
 - Fixed and optimised some code relating to HODL gamemode
 - Fixed some errors with Fog shader
 - Fixed a performance regression with audio engine
 - Fixed some issues with Ready Player Me integration
 - Slowed vertical zip lines on tower map
 - Fixed an issue with the text case when readying up
 - Tweaked input popup button size
 - Fixed an issue where on first play, snipers did not have the correct scope
 - Fixed knife kills showing as vehicle
 - Sniper glints no longer show in cars randomly
 - Fixed HODL sound being played across the map, rather than locally to the capture point
 
[ 2024-02-23 12:17:54 CET ] [Original Post]
                    Minimum Setup
- OS: SteamOS or similar
 - Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
 - Graphics: Nvidia Geforce 770 or AMD Radeon HD 7970Network: Broadband Internet connection
 - Storage: 5 MB available space
 
Recommended Setup
- OS: SteamOS or similar
 - Processor: Intel Core i3+ or AMD Ryzen with 4+ cores
 - Graphics: Nvidia Geforce 1050 or AMD Radeon 560Network: Broadband Internet connection
 - Storage: 5 MB available space
 
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